3ambient[]={1.75,1.5,0.75,2};
4diffuse[]={1.75,1.5,1.5,1};
5forcedDiffuse[]={0.2,0.2,0.2,0};
10plantWind[]={0.25,0.13,0.94,25.1};
16VertexShaderID="Grass";
19 texture="#(argb,8,8,3)color(0.5,0.5,1.0,1.0,NOHQ)";
31 texture="dz\plants_bliss\clutter\data\c_wheat_windmask_co.paa";