1ambient[]={0.66700011,0.70200008,0.55400032,1};
2diffuse[]={0.66700011,0.70200008,0.55400032,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.47300088,0.51600087,0.38100085,1};
99 texture="dz\structures\data\metal\metal_green_paint_co.paa";
104 texture="dz\structures\data\metal\metal_rust_white_co.paa";
109 texture="dz\structures\data\metal\metal_red_dirty_co.paa";
114 texture="dz\structures\walls\data\camp_gate_sign_co.paa";
119 texture="dz\structures\walls\data\camp_gate1_mask.paa";
124 texture="dz\structures\data\metal\metal_green_paint_dtsmdi.paa";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0.05,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
154 texture="dz\structures\data\metal\metal_white_lightrust_nohq.paa";
159 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
164 texture="dz\structures\data\metal\metalrust1_nohq.paa";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";