3forcedDiffuse[]={0,0,0,1};
5specular[]={0.74509805,0.74509805,0.74509805,0};
11 texture="dz\characters\pants\data\canvaspants_nohq.paa";
23 texture="dz\characters\data\blood_co.paa";
27 aside[]={2.0999999,0,0};
32 "0.0+(-0.5*2.10)+2.10*0.000",
33 "0.5+((-0.5-0.06)*1.15)",
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
64 texture="dz\characters\pants\data\canvaspants_smdi.paa";
76 texture="#(ai,64,64,1)fresnel(0.85,0.36)";
81 texture="dz\data\data\env_land_co.paa";