Dayz Explorer CPP 1.28.160049
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carpet_big.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0,0,0,0};
6specularPower=10;
7PixelShaderID="Detail";
8VertexShaderID="Basic";
9class Stage1
10{
11 texture="dz\structures\furniture\decoration\carpet_big\data\syntheticsquare_dt.paa";
12 uvSource="tex";
13 class uvTransform
14 {
15 aside[]={3,0,0};
16 up[]={0,30,0};
17 dir[]={0,0,0};
18 pos[]={0,0,0};
19 };
20};