3forcedDiffuse[]={0,0,0,0};
5specular[]={0.1,0.1,0.1,1};
99 texture="dz\structures\data\bricks\bricks_rocks_castle_01_co.paa";
104 texture="dz\structures\data\dirt\moss_01_co.paa";
109 texture="dz\structures\data\concrete\concrete_bare_rough_co.paa";
114 texture="dz\structures\data\bricks\bricks_rocks_castle_02_co.paa";
119 texture="dz\structures\specific\castles\data\castle_01_mask.paa";
124 texture="dz\structures\data\detailmaps\concrete_rough_dtsmdi.paa";
129 texture="#(rgb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(rgb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(rgb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures\specific\castles\data\castle_01_mc.paa";
149 texture="dz\structures\specific\castles\data\castle_01_as.paa";
154 texture="dz\structures\data\bricks\bricks_rocks_castle_01_nohq.paa";
159 texture="dz\structures\data\dirt\moss_01_nohq.paa";
164 texture="dz\structures\data\concrete\concrete_bare_rough2_nohq.paa";
169 texture="dz\structures\data\bricks\bricks_rocks_castle_02_nohq.paa";