3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures_bliss\data\roof\roof01_4x4_damage_co.paa";
104 texture="dz\structures_bliss\data\roof\roof01_4x4_old_co.paa";
109 texture="dz\structures_bliss\data\roof\church_04_roof_01_co.paa";
114 texture="dz\structures_bliss\data\wood\wood_planks_plain_02_co.paa";
119 texture="dz\structures_bliss\specific\cultural\data\chapel_02_damage_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="dz\structures_bliss\data\roof\church_04_roof_01_dtsmdi.paa";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures_bliss\specific\cultural\data\chapel_02_damage_mc.paa";
149 texture="dz\structures_bliss\specific\cultural\data\chapel_02_damage_ads.paa";
154 texture="dz\structures_bliss\data\roof\roof01_4x4_nohq.paa";
159 texture="dz\structures_bliss\data\roof\roof01_4x4_nohq.paa";
164 texture="dz\structures_bliss\data\roof\church_04_roof_01_nohq.paa";
169 texture="dz\structures_bliss\data\wood\woodplanksbare_nohq.paa";