Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Characters_Belts
4 {
5 units[]={};
6 weapons[]={};
7 requiredVersion=0.1;
8 requiredAddons[]=
9 {
10 "DZ_Characters"
11 };
12 };
13};
14class CfgVehicles
15{
16 class Clothing_Base;
17 class Clothing: Clothing_Base
18 {
19 };
20 class CivilianBelt: Clothing
21 {
22 scope=2;
23 displayName="$STR_CfgVehicles_CivilianBelt0";
24 descriptionShort="$STR_CfgVehicles_CivilianBelt1";
25 model="\DZ\characters\belts\civ_belt_g.p3d";
26 attachments[]=
27 {
28 "Belt_Back",
29 "Belt_Right",
30 "Belt_Left"
31 };
32 vehicleClass="Clothing";
33 simulation="clothing";
34 inventorySlot[]=
35 {
36 "Hips"
37 };
38 itemInfo[]=
39 {
40 "Clothing",
41 "Hips"
42 };
43 quickBarBonus=1;
44 itemSize[]={3,1};
45 weight=20;
46 repairableWithKits[]={5,2};
47 repairCosts[]={30,25};
48 lootCategory="Crafted";
49 lootTag[]=
50 {
51 "Civilian"
52 };
53 hiddenSelections[]=
54 {
55 "camoGround",
56 "camoMale",
57 "camoFemale"
58 };
59 hiddenSelectionsTextures[]=
60 {
61 "\dz\characters\belts\data\civ_belt_2_co.paa",
62 "\dz\characters\belts\data\civ_belt_2_co.paa",
63 "\dz\characters\belts\data\civ_belt_2_co.paa"
64 };
65 class DamageSystem
66 {
67 class GlobalHealth
68 {
69 class Health
70 {
71 hitpoints=90;
72 healthLevels[]=
73 {
74
75 {
76 1,
77
78 {
79 "DZ\characters\belts\data\civ_belt.rvmat"
80 }
81 },
82
83 {
84 0.69999999,
85
86 {
87 "DZ\characters\belts\data\civ_belt.rvmat"
88 }
89 },
90
91 {
92 0.5,
93
94 {
95 "DZ\characters\belts\data\civ_belt_damage.rvmat"
96 }
97 },
98
99 {
100 0.30000001,
101
102 {
103 "DZ\characters\belts\data\civ_belt_damage.rvmat"
104 }
105 },
106
107 {
108 0,
109
110 {
111 "DZ\characters\belts\data\civ_belt_destruct.rvmat"
112 }
113 }
114 };
115 };
116 };
117 };
118 class ClothingTypes
119 {
120 male="\DZ\characters\belts\civ_belt_m.p3d";
121 female="\DZ\characters\belts\civ_belt_f.p3d";
122 };
123 class AnimEvents
124 {
125 class SoundWeapon
126 {
127 class pickUpItem
128 {
129 soundSet="WorkingGloves_pickup_SoundSet";
130 id=797;
131 };
132 class drop
133 {
134 soundset="WorkingGloves_drop_SoundSet";
135 id=898;
136 };
137 };
138 };
139 };
140 class MilitaryBelt: Clothing
141 {
142 scope=2;
143 displayName="$STR_CfgVehicles_MilitaryBelt0";
144 descriptionShort="$STR_CfgVehicles_MilitaryBelt1";
145 model="\DZ\characters\belts\mil_belt_g.p3d";
146 attachments[]=
147 {
148 "Belt_Back",
149 "Belt_Right",
150 "Belt_Left"
151 };
152 vehicleClass="Clothing";
153 simulation="clothing";
154 inventorySlot[]=
155 {
156 "Hips"
157 };
158 itemInfo[]=
159 {
160 "Clothing",
161 "Hips"
162 };
163 quickBarBonus=1;
164 itemSize[]={3,1};
165 weight=20;
166 repairableWithKits[]={5,2};
167 repairCosts[]={30,25};
168 lootCategory="Crafted";
169 hiddenSelections[]=
170 {
171 "camoGround",
172 "camoMale",
173 "camoFemale"
174 };
175 hiddenSelectionsTextures[]=
176 {
177 "#(argb,8,8,3)color(0.415686,0.556863,0.34902,1.0,co)",
178 "#(argb,8,8,3)color(0.415686,0.556863,0.34902,1.0,co)",
179 "#(argb,8,8,3)color(0.415686,0.556863,0.34902,1.0,co)"
180 };
181 class DamageSystem
182 {
183 class GlobalHealth
184 {
185 class Health
186 {
187 hitpoints=110;
188 healthLevels[]=
189 {
190
191 {
192 1,
193
194 {
195 "DZ\characters\belts\data\mil_belt.rvmat"
196 }
197 },
198
199 {
200 0.69999999,
201
202 {
203 "DZ\characters\belts\data\mil_belt.rvmat"
204 }
205 },
206
207 {
208 0.5,
209
210 {
211 "DZ\characters\belts\data\mil_belt_damage.rvmat"
212 }
213 },
214
215 {
216 0.30000001,
217
218 {
219 "DZ\characters\belts\data\mil_belt_damage.rvmat"
220 }
221 },
222
223 {
224 0,
225
226 {
227 "DZ\characters\belts\data\mil_belt_destruct.rvmat"
228 }
229 }
230 };
231 };
232 };
233 };
234 class ClothingTypes
235 {
236 male="\DZ\characters\belts\mil_belt_m.p3d";
237 female="\DZ\characters\belts\mil_belt_f.p3d";
238 };
239 class AnimEvents
240 {
241 class SoundWeapon
242 {
243 class pickUpItem
244 {
245 soundSet="WorkingGloves_pickup_SoundSet";
246 id=797;
247 };
248 class drop
249 {
250 soundset="WorkingGloves_drop_SoundSet";
251 id=898;
252 };
253 };
254 };
255 };
256 class RopeBelt: Clothing
257 {
258 scope=2;
259 displayName="$STR_RopeBelt0";
260 descriptionShort="$STR_RopeBelt1";
261 model="\DZ\characters\belts\Rope_Belt_g.p3d";
262 attachments[]=
263 {
264 "Knife"
265 };
266 inventorySlot[]=
267 {
268 "Hips"
269 };
270 itemInfo[]=
271 {
272 "Clothing",
273 "Hips"
274 };
275 quickBarBonus=1;
276 itemSize[]={3,1};
277 weight=280;
278 class DamageSystem
279 {
280 class GlobalHealth
281 {
282 class Health
283 {
284 hitpoints=150;
285 healthLevels[]=
286 {
287
288 {
289 1,
290
291 {
292 "DZ\characters\belts\data\Rope_Belt.rvmat"
293 }
294 },
295
296 {
297 0.69999999,
298
299 {
300 "DZ\characters\belts\data\Rope_Belt.rvmat"
301 }
302 },
303
304 {
305 0.5,
306
307 {
308 "DZ\characters\belts\data\Rope_Belt_damage.rvmat"
309 }
310 },
311
312 {
313 0.30000001,
314
315 {
316 "DZ\characters\belts\data\Rope_Belt_damage.rvmat"
317 }
318 },
319
320 {
321 0,
322
323 {
324 "DZ\characters\belts\data\Rope_Belt_destruct.rvmat"
325 }
326 }
327 };
328 };
329 };
330 };
331 class ClothingTypes
332 {
333 male="\DZ\characters\belts\Rope_Belt_m.p3d";
334 female="\DZ\characters\belts\Rope_Belt_f.p3d";
335 };
336 class AnimEvents
337 {
338 class SoundWeapon
339 {
340 class pickUpItem
341 {
342 soundSet="WorkingGloves_pickup_SoundSet";
343 id=797;
344 };
345 class drop
346 {
347 soundset="WorkingGloves_drop_SoundSet";
348 id=898;
349 };
350 };
351 };
352 };
353 class LeatherKnifeSheath: Clothing
354 {
355 scope=2;
356 displayName="$STR_CfgVehicles_LeatherKnifeSheath0";
357 descriptionShort="$STR_CfgVehicles_LeatherKnifeSheath1";
358 model="\DZ\characters\belts\knife_holster_g.p3d";
359 inventorySlot[]=
360 {
361 "Belt_Back"
362 };
363 vehicleClass="Clothing";
364 itemInfo[]=
365 {
366 "Clothing",
367 "Belt"
368 };
369 weight=110;
370 itemSize[]={1,3};
371 attachments[]=
372 {
373 "Knife"
374 };
375 absorbency=0.1;
376 heatIsolation=0;
377 repairableWithKits[]={3};
378 repairCosts[]={25};
379 class DamageSystem
380 {
381 class GlobalHealth
382 {
383 class Health
384 {
385 hitpoints=100;
386 healthLevels[]=
387 {
388
389 {
390 1,
391
392 {
393 "DZ\characters\belts\data\knife_holster.rvmat"
394 }
395 },
396
397 {
398 0.69999999,
399
400 {
401 "DZ\characters\belts\data\knife_holster.rvmat"
402 }
403 },
404
405 {
406 0.5,
407
408 {
409 "DZ\characters\belts\data\knife_holster_damage.rvmat"
410 }
411 },
412
413 {
414 0.30000001,
415
416 {
417 "DZ\characters\belts\data\knife_holster_damage.rvmat"
418 }
419 },
420
421 {
422 0,
423
424 {
425 "DZ\characters\belts\data\knife_holster_destruct.rvmat"
426 }
427 }
428 };
429 };
430 };
431 };
432 class ClothingTypes
433 {
434 male="\DZ\characters\belts\knife_holster_m.p3d";
435 female="\DZ\characters\belts\knife_holster_f.p3d";
436 };
437 class AnimEvents
438 {
439 class SoundWeapon
440 {
441 class pickUpItem
442 {
443 soundSet="WorkingGloves_pickup_SoundSet";
444 id=797;
445 };
446 class drop
447 {
448 soundset="WorkingGloves_drop_SoundSet";
449 id=898;
450 };
451 };
452 };
453 };
454 class NylonKnifeSheath: Clothing
455 {
456 scope=2;
457 displayName="$STR_cfgvehicles_knifesheath0";
458 descriptionShort="$STR_cfgvehicles_knifesheath1";
459 model="\DZ\characters\belts\nylon_KnifeSheath.p3d";
460 inventorySlot[]=
461 {
462 "Belt_Back"
463 };
464 vehicleClass="Clothing";
465 itemInfo[]=
466 {
467 "Clothing",
468 "Belt"
469 };
470 weight=110;
471 itemSize[]={3,1};
472 attachments[]=
473 {
474 "Knife"
475 };
476 absorbency=0.1;
477 heatIsolation=0;
478 repairableWithKits[]={3};
479 repairCosts[]={25};
480 class DamageSystem
481 {
482 class GlobalHealth
483 {
484 class Health
485 {
486 hitpoints=100;
487 healthLevels[]=
488 {
489
490 {
491 1,
492
493 {
494 "DZ\characters\belts\data\nylon_KnifeSheath.rvmat"
495 }
496 },
497
498 {
499 0.69999999,
500
501 {
502 "DZ\characters\belts\data\nylon_KnifeSheath.rvmat"
503 }
504 },
505
506 {
507 0.5,
508
509 {
510 "DZ\characters\belts\data\nylon_KnifeSheath_damage.rvmat"
511 }
512 },
513
514 {
515 0.30000001,
516
517 {
518 "DZ\characters\belts\data\nylon_KnifeSheath_damage.rvmat"
519 }
520 },
521
522 {
523 0,
524
525 {
526 "DZ\characters\belts\data\nylon_KnifeSheath_destruct.rvmat"
527 }
528 }
529 };
530 };
531 };
532 };
533 class AnimEvents
534 {
535 class SoundWeapon
536 {
537 class pickUpItem
538 {
539 soundSet="WorkingGloves_pickup_SoundSet";
540 id=797;
541 };
542 class drop
543 {
544 soundset="WorkingGloves_drop_SoundSet";
545 id=898;
546 };
547 };
548 };
549 };
550 class LeatherBelt_ColorBase: Clothing
551 {
552 scope=0;
553 displayName="$STR_CfgVehicles_LeatherBelt_ColorBase0";
554 descriptionShort="$STR_CfgVehicles_LeatherBelt_ColorBase1";
555 model="\DZ\characters\belts\belt_leather_g.p3d";
556 attachments[]=
557 {
558 "Belt_Back",
559 "Belt_Right",
560 "Belt_Left"
561 };
562 vehicleClass="Clothing";
563 simulation="clothing";
564 inventorySlot[]=
565 {
566 "Hips"
567 };
568 itemInfo[]=
569 {
570 "Clothing",
571 "Hips"
572 };
573 quickBarBonus=1;
574 itemSize[]={3,1};
575 weight=20;
576 lootCategory="Crafted";
577 lootTag[]=
578 {
579 "Civilian"
580 };
581 hiddenSelections[]=
582 {
583 "camoGround",
584 "camoMale",
585 "camoFemale"
586 };
587 hiddenSelectionsTextures[]=
588 {
589 "\dz\characters\belts\data\belt_leather_co.paa",
590 "\dz\characters\belts\data\belt_leather_co.paa",
591 "\dz\characters\belts\data\belt_leather_co.paa"
592 };
593 absorbency=0.1;
594 repairableWithKits[]={3};
595 repairCosts[]={25};
596 class DamageSystem
597 {
598 class GlobalHealth
599 {
600 class Health
601 {
602 hitpoints=100;
603 healthLevels[]=
604 {
605
606 {
607 1,
608
609 {
610 "DZ\characters\belts\data\belt_leather_natural.rvmat"
611 }
612 },
613
614 {
615 0.69999999,
616
617 {
618 "DZ\characters\belts\data\belt_leather_natural.rvmat"
619 }
620 },
621
622 {
623 0.5,
624
625 {
626 "DZ\characters\belts\data\belt_leather_natural_damage.rvmat"
627 }
628 },
629
630 {
631 0.30000001,
632
633 {
634 "DZ\characters\belts\data\belt_leather_natural_damage.rvmat"
635 }
636 },
637
638 {
639 0,
640
641 {
642 "DZ\characters\belts\data\belt_leather_natural_destruct.rvmat"
643 }
644 }
645 };
646 };
647 };
648 };
649 class ClothingTypes
650 {
651 male="\DZ\characters\belts\belt_leather_m.p3d";
652 female="\DZ\characters\belts\belt_leather_f.p3d";
653 };
654 class AnimEvents
655 {
656 class SoundWeapon
657 {
658 class pickUpItem
659 {
660 soundSet="WorkingGloves_pickup_SoundSet";
661 id=797;
662 };
663 class drop
664 {
665 soundset="WorkingGloves_drop_SoundSet";
666 id=898;
667 };
668 };
669 };
670 };
671 class LeatherBelt_Natural: LeatherBelt_ColorBase
672 {
673 scope=2;
674 hiddenSelectionsMaterials[]=
675 {
676 "DZ\characters\belts\data\belt_leather_natural.rvmat",
677 "DZ\characters\belts\data\belt_leather_natural.rvmat",
678 "DZ\characters\belts\data\belt_leather_natural.rvmat"
679 };
680 class DamageSystem: DamageSystem
681 {
682 class GlobalHealth: GlobalHealth
683 {
684 class Health
685 {
686 hitpoints=100;
687 healthLevels[]=
688 {
689
690 {
691 1,
692
693 {
694 "DZ\characters\belts\data\belt_leather_natural.rvmat"
695 }
696 },
697
698 {
699 0.69999999,
700 {}
701 },
702
703 {
704 0.5,
705
706 {
707 "DZ\characters\belts\data\belt_leather_natural_damage.rvmat"
708 }
709 },
710
711 {
712 0.30000001,
713 {}
714 },
715
716 {
717 0,
718
719 {
720 "DZ\characters\belts\data\belt_leather_natural_destruct.rvmat"
721 }
722 }
723 };
724 };
725 };
726 };
727 };
728 class LeatherBelt_Beige: LeatherBelt_ColorBase
729 {
730 scope=2;
731 hiddenSelectionsMaterials[]=
732 {
733 "DZ\characters\belts\data\belt_leather_beige.rvmat",
734 "DZ\characters\belts\data\belt_leather_beige.rvmat",
735 "DZ\characters\belts\data\belt_leather_beige.rvmat"
736 };
737 class DamageSystem: DamageSystem
738 {
739 class GlobalHealth: GlobalHealth
740 {
741 class Health
742 {
743 hitpoints=100;
744 healthLevels[]=
745 {
746
747 {
748 1,
749
750 {
751 "DZ\characters\belts\data\belt_leather_natural.rvmat"
752 }
753 },
754
755 {
756 0.69999999,
757 {}
758 },
759
760 {
761 0.5,
762
763 {
764 "DZ\characters\belts\data\belt_leather_beige_damage.rvmat"
765 }
766 },
767
768 {
769 0.30000001,
770 {}
771 },
772
773 {
774 0,
775
776 {
777 "DZ\characters\belts\data\belt_leather_beige_destruct.rvmat"
778 }
779 }
780 };
781 };
782 };
783 };
784 };
785 class LeatherBelt_Brown: LeatherBelt_ColorBase
786 {
787 scope=2;
788 hiddenSelectionsMaterials[]=
789 {
790 "DZ\characters\belts\data\belt_leather_brown.rvmat",
791 "DZ\characters\belts\data\belt_leather_brown.rvmat",
792 "DZ\characters\belts\data\belt_leather_brown.rvmat"
793 };
794 class DamageSystem: DamageSystem
795 {
796 class GlobalHealth: GlobalHealth
797 {
798 class Health
799 {
800 hitpoints=100;
801 healthLevels[]=
802 {
803
804 {
805 1,
806
807 {
808 "DZ\characters\belts\data\belt_leather_natural.rvmat"
809 }
810 },
811
812 {
813 0.69999999,
814 {}
815 },
816
817 {
818 0.5,
819
820 {
821 "DZ\characters\belts\data\belt_leather_brown_damage.rvmat"
822 }
823 },
824
825 {
826 0.30000001,
827 {}
828 },
829
830 {
831 0,
832
833 {
834 "DZ\characters\belts\data\belt_leather_brown_destruct.rvmat"
835 }
836 }
837 };
838 };
839 };
840 };
841 };
842 class LeatherBelt_Black: LeatherBelt_ColorBase
843 {
844 scope=2;
845 hiddenSelectionsMaterials[]=
846 {
847 "DZ\characters\belts\data\belt_leather_black.rvmat",
848 "DZ\characters\belts\data\belt_leather_black.rvmat",
849 "DZ\characters\belts\data\belt_leather_black.rvmat"
850 };
851 class DamageSystem: DamageSystem
852 {
853 class GlobalHealth: GlobalHealth
854 {
855 class Health
856 {
857 hitpoints=100;
858 healthLevels[]=
859 {
860
861 {
862 1,
863
864 {
865 "DZ\characters\belts\data\belt_leather_natural.rvmat"
866 }
867 },
868
869 {
870 0.69999999,
871 {}
872 },
873
874 {
875 0.5,
876
877 {
878 "DZ\characters\belts\data\belt_leather_black_damage.rvmat"
879 }
880 },
881
882 {
883 0.30000001,
884 {}
885 },
886
887 {
888 0,
889
890 {
891 "DZ\characters\belts\data\belt_leather_black_destruct.rvmat"
892 }
893 }
894 };
895 };
896 };
897 };
898 };
899 class HipPack_ColorBase: Clothing
900 {
901 displayName="$STR_cfgvehicles_HipPack_ColorBase0";
902 descriptionShort="$STR_cfgvehicles_HipPack_ColorBase1";
903 model="\DZ\characters\belts\HipPack_g.p3d";
904 attachments[]=
905 {
906 "Belt_Left"
907 };
908 inventorySlot[]=
909 {
910 "Hips"
911 };
912 itemInfo[]=
913 {
914 "Clothing",
915 "Hips"
916 };
917 quickBarBonus=1;
918 weight=500;
919 itemSize[]={4,2};
920 itemsCargoSize[]={3,2};
921 varWetMax=0.49000001;
922 heatIsolation=0.1;
923 repairableWithKits[]={5,2};
924 repairCosts[]={20,25};
925 class DamageSystem
926 {
927 class GlobalHealth
928 {
929 class Health
930 {
931 hitpoints=180;
932 healthLevels[]=
933 {
934
935 {
936 1,
937
938 {
939 "DZ\characters\belts\data\HipPack.rvmat"
940 }
941 },
942
943 {
944 0.69999999,
945
946 {
947 "DZ\characters\belts\data\HipPack.rvmat"
948 }
949 },
950
951 {
952 0.5,
953
954 {
955 "DZ\characters\belts\data\HipPack_damage.rvmat"
956 }
957 },
958
959 {
960 0.30000001,
961
962 {
963 "DZ\characters\belts\data\HipPack_damage.rvmat"
964 }
965 },
966
967 {
968 0,
969
970 {
971 "DZ\characters\belts\data\HipPack_destruct.rvmat"
972 }
973 }
974 };
975 };
976 };
977 };
978 hiddenSelections[]=
979 {
980 "camoGround",
981 "camoMale",
982 "camoFemale"
983 };
984 class ClothingTypes
985 {
986 male="\DZ\characters\belts\HipPack_m.p3d";
987 female="\DZ\characters\belts\HipPack_f.p3d";
988 };
989 class AnimEvents
990 {
991 class SoundWeapon
992 {
993 class pickUpItem
994 {
995 soundSet="WorkingGloves_pickup_SoundSet";
996 id=797;
997 };
998 class drop
999 {
1000 soundset="WorkingGloves_drop_SoundSet";
1001 id=898;
1002 };
1003 };
1004 };
1005 };
1006 class HipPack_Black: HipPack_ColorBase
1007 {
1008 scope=2;
1009 hiddenSelectionsTextures[]=
1010 {
1011 "\dz\characters\belts\data\HipPack_black_CO.paa",
1012 "\dz\characters\belts\data\HipPack_black_CO.paa",
1013 "\dz\characters\belts\data\HipPack_black_CO.paa"
1014 };
1015 };
1016 class HipPack_Green: HipPack_ColorBase
1017 {
1018 scope=2;
1019 hiddenSelectionsTextures[]=
1020 {
1021 "\dz\characters\belts\data\HipPack_green_CO.paa",
1022 "\dz\characters\belts\data\HipPack_green_CO.paa",
1023 "\dz\characters\belts\data\HipPack_green_CO.paa"
1024 };
1025 };
1026 class HipPack_Medical: HipPack_ColorBase
1027 {
1028 scope=2;
1029 hiddenSelectionsTextures[]=
1030 {
1031 "\dz\characters\belts\data\HipPack_medical_CO.paa",
1032 "\dz\characters\belts\data\HipPack_medical_CO.paa",
1033 "\dz\characters\belts\data\HipPack_medical_CO.paa"
1034 };
1035 };
1036 class HipPack_Party: HipPack_ColorBase
1037 {
1038 scope=2;
1039 hiddenSelectionsTextures[]=
1040 {
1041 "\dz\characters\belts\data\HipPack_party_CO.paa",
1042 "\dz\characters\belts\data\HipPack_party_CO.paa",
1043 "\dz\characters\belts\data\HipPack_party_CO.paa"
1044 };
1045 };
1046};
1048{
1049 class ProxyAttachment;
1050 class Proxybelt_back_proxy: ProxyAttachment
1051 {
1052 scope=2;
1053 inventorySlot[]=
1054 {
1055 "Belt_Back"
1056 };
1057 model="\DZ\characters\belts\proxies\belt_back_proxy.p3d";
1058 };
1059 class Proxybelt_right_proxy: ProxyAttachment
1060 {
1061 scope=2;
1062 inventorySlot[]=
1063 {
1064 "Belt_Right"
1065 };
1066 model="\DZ\characters\belts\proxies\belt_right_proxy.p3d";
1067 };
1068 class Proxybelt_left_proxy: ProxyAttachment
1069 {
1070 scope=2;
1071 inventorySlot[]=
1072 {
1073 "Belt_Left"
1074 };
1075 model="\DZ\characters\belts\proxies\belt_left_proxy.p3d";
1076 };
1077};