Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Characters_Masks
4 {
5 units[]={};
6 weapons[]={};
7 requiredVersion=0.1;
8 requiredAddons[]=
9 {
10 "DZ_Characters"
11 };
12 };
13};
14class CfgVehicles
15{
16 class Inventory_Base;
17 class Clothing_Base;
18 class Clothing: Clothing_Base
19 {
20 };
21 class GasMask: Clothing
22 {
23 scope=2;
24 displayName="$STR_CfgVehicles_GasMask0";
25 descriptionShort="$STR_CfgVehicles_GasMask1";
26 model="\DZ\characters\masks\GasMask_g.p3d";
27 inventorySlot[]=
28 {
29 "Mask"
30 };
31 simulation="clothing";
32 vehicleClass="Clothing";
33 itemInfo[]=
34 {
35 "Clothing",
36 "Mask"
37 };
38 repairableWithKits[]={8,6};
39 repairCosts[]={30,25};
40 rotationFlags=2;
41 weight=730;
42 weightPerQuantityUnit=0.2;
43 itemSize[]={3,4};
44 varWetMax=0.49000001;
45 heatIsolation=0.60000002;
46 visibilityModifier=0.89999998;
47 noHelmet=1;
48 noEyewear=1;
49 varQuantityInit=225;
50 varQuantityMin=0;
51 varQuantityMax=225;
52 quantityBar=1;
53 stackedUnit="ml";
54 varQuantityDestroyOnMin=0;
55 headSelectionsToHide[]=
56 {
57 "Clipping_Gasmask"
58 };
59 hiddenSelections[]=
60 {
61 "camoGround",
62 "camoMale",
63 "camoFemale"
64 };
65 hiddenSelectionsTextures[]=
66 {
67 "\dz\characters\masks\data\GasMask_co.paa",
68 "\dz\characters\masks\data\GasMask_co.paa",
69 "\dz\characters\masks\data\GasMask_co.paa"
70 };
71 class DamageSystem
72 {
73 class GlobalHealth
74 {
75 class Health
76 {
77 hitpoints=120;
78 healthLevels[]=
79 {
80
81 {
82 1,
83
84 {
85 "DZ\characters\masks\data\GasMask.rvmat",
86 "DZ\characters\masks\data\GasMask_Glass.rvmat"
87 }
88 },
89
90 {
91 0.69999999,
92
93 {
94 "DZ\characters\masks\data\GasMask.rvmat",
95 "DZ\characters\masks\data\GasMask_Glass.rvmat"
96 }
97 },
98
99 {
100 0.5,
101
102 {
103 "DZ\characters\masks\data\GasMask_damage.rvmat",
104 "DZ\characters\masks\data\GasMask_Glass_damage.rvmat"
105 }
106 },
107
108 {
109 0.30000001,
110
111 {
112 "DZ\characters\masks\data\GasMask_damage.rvmat",
113 "DZ\characters\masks\data\GasMask_Glass_damage.rvmat"
114 }
115 },
116
117 {
118 0,
119
120 {
121 "DZ\characters\masks\data\GasMask_destruct.rvmat",
122 "DZ\characters\masks\data\GasMask_Glass_destruct.rvmat"
123 }
124 }
125 };
126 };
127 };
128 };
129 class ClothingTypes
130 {
131 male="\DZ\characters\masks\GasMask_m.p3d";
132 female="\DZ\characters\masks\GasMask_f.p3d";
133 };
134 class Protection
135 {
136 biological=1;
137 chemical=1;
138 };
139 class AnimEvents
140 {
141 class SoundWeapon
142 {
143 class pickUpItem
144 {
145 soundSet="DarkMotoHelmet_pickup_SoundSet";
146 id=797;
147 };
148 class drop
149 {
150 soundset="DarkMotoHelmet_drop_SoundSet";
151 id=898;
152 };
153 };
154 };
155 soundImpactType="plastic";
156 soundVoiceType="gasmask";
157 soundVoicePriority=5;
158 };
159 class NioshFaceMask: Clothing
160 {
161 scope=2;
162 displayName="$STR_CfgVehicles_NioshFaceMask0";
163 descriptionShort="$STR_CfgVehicles_NioshFaceMask1";
164 model="\DZ\characters\masks\NioshFaceMask_g.p3d";
165 inventorySlot[]=
166 {
167 "Mask"
168 };
169 itemInfo[]=
170 {
171 "Clothing",
172 "Mask"
173 };
174 rotationFlags=16;
175 weight=340;
176 itemSize[]={2,2};
177 varWetMax=1;
178 heatIsolation=0.2;
179 noHelmet=1;
180 headSelectionsToHide[]=
181 {
182 "Clipping_NioshFaceMask"
183 };
184 hiddenSelections[]=
185 {
186 "camoGround",
187 "camoMale",
188 "camoFemale"
189 };
190 hiddenSelectionsTextures[]=
191 {
192 "\DZ\characters\masks\data\NioshFaceMask_co.paa",
193 "\DZ\characters\masks\data\NioshFaceMask_co.paa",
194 "\DZ\characters\masks\data\NioshFaceMask_co.paa"
195 };
196 class DamageSystem
197 {
198 class GlobalHealth
199 {
200 class Health
201 {
202 hitpoints=50;
203 healthLevels[]=
204 {
205
206 {
207 1,
208
209 {
210 "DZ\characters\masks\data\NioshFaceMask.rvmat"
211 }
212 },
213
214 {
215 0.69999999,
216
217 {
218 "DZ\characters\masks\data\NioshFaceMask.rvmat"
219 }
220 },
221
222 {
223 0.5,
224
225 {
226 "DZ\characters\masks\data\NioshFaceMask_damage.rvmat"
227 }
228 },
229
230 {
231 0.30000001,
232
233 {
234 "DZ\characters\masks\data\NioshFaceMask_damage.rvmat"
235 }
236 },
237
238 {
239 0,
240
241 {
242 "DZ\characters\masks\data\NioshFaceMask_destruct.rvmat"
243 }
244 }
245 };
246 };
247 };
248 };
249 class ClothingTypes
250 {
251 male="\DZ\characters\masks\NioshFaceMask_m.p3d";
252 female="\DZ\characters\masks\NioshFaceMask_f.p3d";
253 };
254 class Protection
255 {
256 biological=0.75;
257 chemical=0;
258 };
259 class AnimEvents
260 {
261 class SoundWeapon
262 {
263 class pickUpItem
264 {
265 soundSet="Shirt_pickup_SoundSet";
266 id=797;
267 };
268 class drop
269 {
270 soundset="Shirt_drop_SoundSet";
271 id=898;
272 };
273 };
274 };
275 soundVoiceType="none";
276 soundVoicePriority=5;
277 };
278 class BalaclavaMask_ColorBase: Clothing
279 {
280 displayName="$STR_CfgVehicles_BalaclavaMask_ColorBase0";
281 descriptionShort="$STR_CfgVehicles_BalaclavaMask_ColorBase1";
282 model="\DZ\characters\masks\Balaclava_g.p3d";
283 inventorySlot[]=
284 {
285 "Mask"
286 };
287 itemInfo[]=
288 {
289 "Clothing",
290 "Mask"
291 };
292 rotationFlags=1;
293 weight=130;
294 itemSize[]={2,2};
295 ragQuantity=1;
296 varWetMax=1;
297 heatIsolation=1;
298 repairableWithKits[]={5,2};
299 repairCosts[]={30,25};
300 headSelectionsToHide[]=
301 {
302 "Clipping_Balaclava"
303 };
304 hiddenSelections[]=
305 {
306 "camoGround",
307 "camoMale",
308 "camoFemale"
309 };
310 class DamageSystem
311 {
312 class GlobalHealth
313 {
314 class Health
315 {
316 hitpoints=100;
317 healthLevels[]=
318 {
319
320 {
321 1,
322
323 {
324 "DZ\characters\masks\data\Balaclava.rvmat"
325 }
326 },
327
328 {
329 0.69999999,
330
331 {
332 "DZ\characters\masks\data\Balaclava.rvmat"
333 }
334 },
335
336 {
337 0.5,
338
339 {
340 "DZ\characters\masks\data\Balaclava_damage.rvmat"
341 }
342 },
343
344 {
345 0.30000001,
346
347 {
348 "DZ\characters\masks\data\Balaclava_damage.rvmat"
349 }
350 },
351
352 {
353 0,
354
355 {
356 "DZ\characters\masks\data\Balaclava_destruct.rvmat"
357 }
358 }
359 };
360 };
361 };
362 };
363 class ClothingTypes
364 {
365 male="\DZ\characters\masks\Balaclava_m.p3d";
366 female="\DZ\characters\masks\Balaclava_f.p3d";
367 };
368 class Protection
369 {
370 biological=0.25;
371 };
372 class AnimEvents
373 {
374 class SoundWeapon
375 {
376 class pickUpItem
377 {
378 soundSet="Shirt_pickup_SoundSet";
379 id=797;
380 };
381 class drop
382 {
383 soundset="Shirt_drop_SoundSet";
384 id=898;
385 };
386 };
387 };
388 };
389 class BalaclavaMask_Black: BalaclavaMask_ColorBase
390 {
391 scope=2;
392 color="black";
393 visibilityModifier=0.85000002;
394 hiddenSelectionsTextures[]=
395 {
396 "\DZ\characters\masks\data\Balaclava_black_co.paa",
397 "\DZ\characters\masks\data\Balaclava_black_co.paa",
398 "\DZ\characters\masks\data\Balaclava_black_co.paa"
399 };
400 };
401 class BalaclavaMask_Blackskull: BalaclavaMask_ColorBase
402 {
403 scope=2;
404 color="blackskull";
405 visibilityModifier=0.94999999;
406 hiddenSelectionsTextures[]=
407 {
408 "\DZ\characters\masks\data\Balaclava_blackskull_co.paa",
409 "\DZ\characters\masks\data\Balaclava_blackskull_co.paa",
410 "\DZ\characters\masks\data\Balaclava_blackskull_co.paa"
411 };
412 };
413 class BalaclavaMask_Beige: BalaclavaMask_ColorBase
414 {
415 scope=2;
416 color="beige";
417 visibilityModifier=0.94999999;
418 hiddenSelectionsTextures[]=
419 {
420 "\DZ\characters\masks\data\Balaclava_beige_co.paa",
421 "\DZ\characters\masks\data\Balaclava_beige_co.paa",
422 "\DZ\characters\masks\data\Balaclava_beige_co.paa"
423 };
424 };
425 class BalaclavaMask_Blue: BalaclavaMask_ColorBase
426 {
427 scope=2;
428 color="blue";
429 visibilityModifier=0.94999999;
430 hiddenSelectionsTextures[]=
431 {
432 "\DZ\characters\masks\data\Balaclava_blue_co.paa",
433 "\DZ\characters\masks\data\Balaclava_blue_co.paa",
434 "\DZ\characters\masks\data\Balaclava_blue_co.paa"
435 };
436 };
437 class BalaclavaMask_Green: BalaclavaMask_ColorBase
438 {
439 scope=2;
440 color="green";
441 visibilityModifier=0.89999998;
442 hiddenSelectionsTextures[]=
443 {
444 "\DZ\characters\masks\data\Balaclava_green_co.paa",
445 "\DZ\characters\masks\data\Balaclava_green_co.paa",
446 "\DZ\characters\masks\data\Balaclava_green_co.paa"
447 };
448 };
449 class BalaclavaMask_Pink: BalaclavaMask_ColorBase
450 {
451 scope=2;
452 color="pink";
453 hiddenSelectionsTextures[]=
454 {
455 "\DZ\characters\masks\data\Balaclava_pink_co.paa",
456 "\DZ\characters\masks\data\Balaclava_pink_co.paa",
457 "\DZ\characters\masks\data\Balaclava_pink_co.paa"
458 };
459 };
460 class BalaclavaMask_White: BalaclavaMask_ColorBase
461 {
462 scope=2;
463 color="white";
464 hiddenSelectionsTextures[]=
465 {
466 "\DZ\characters\masks\data\Balaclava_white_co.paa",
467 "\DZ\characters\masks\data\Balaclava_white_co.paa",
468 "\DZ\characters\masks\data\Balaclava_white_co.paa"
469 };
470 };
471 class BalaclavaMask_Pig: BalaclavaMask_ColorBase
472 {
473 scope=2;
474 color="white";
475 hiddenSelectionsTextures[]=
476 {
477 "\DZ\characters\masks\data\Balaclava_Schweini_co.paa",
478 "\DZ\characters\masks\data\Balaclava_Schweini_co.paa",
479 "\DZ\characters\masks\data\Balaclava_Schweini_co.paa"
480 };
481 };
482 class BalaclavaMask_Chain: BalaclavaMask_ColorBase
483 {
484 scope=2;
485 color="white";
486 hiddenSelectionsTextures[]=
487 {
488 "\DZ\characters\masks\data\Balaclava_Chaiinzz_co.paa",
489 "\DZ\characters\masks\data\Balaclava_Chaiinzz_co.paa",
490 "\DZ\characters\masks\data\Balaclava_Chaiinzz_co.paa"
491 };
492 };
493 class BalaclavaMask_BDU: BalaclavaMask_ColorBase
494 {
495 scope=2;
496 color="white";
497 hiddenSelectionsTextures[]=
498 {
499 "\DZ\characters\masks\data\Balaclava_BDU_co.paa",
500 "\DZ\characters\masks\data\Balaclava_BDU_co.paa",
501 "\DZ\characters\masks\data\Balaclava_BDU_co.paa"
502 };
503 };
504 class PaydayMask_ColorBase: Clothing
505 {
506 inventorySlot[]=
507 {
508 "Mask"
509 };
510 itemInfo[]=
511 {
512 "Clothing",
513 "Mask"
514 };
515 rotationFlags=2;
516 headSelectionsToHide[]=
517 {
518 "Clipping_BoonieHat"
519 };
520 weight=100;
521 itemSize[]={2,3};
522 heatIsolation=0.1;
523 noHelmet=1;
524 };
525 class PaydayMask_Dallas: PaydayMask_ColorBase
526 {
527 scope=2;
528 displayName="$STR_CfgVehicles_DallasMask0";
529 descriptionShort="$STR_cfgvehicles_DallasMask1";
530 model="\DZ\characters\masks\DallasMask_g.p3d";
531 hiddenSelections[]=
532 {
533 "camoGround",
534 "camoMale",
535 "camoFemale",
536 "Inside"
537 };
538 repairableWithKits[]={8};
539 repairCosts[]={25};
540 hiddenSelectionsTextures[]=
541 {
542 "\DZ\characters\masks\data\DallasMask_CO.paa",
543 "\DZ\characters\masks\data\DallasMask_CO.paa",
544 "\DZ\characters\masks\data\DallasMask_CO.paa",
545 "\DZ\characters\masks\data\Mask_inside_CO.paa"
546 };
547 class DamageSystem
548 {
549 class GlobalHealth
550 {
551 class Health
552 {
553 hitpoints=60;
554 healthLevels[]=
555 {
556
557 {
558 1,
559
560 {
561 "DZ\characters\masks\data\DallasMask.rvmat",
562 "DZ\characters\masks\data\Mask_inside.rvmat"
563 }
564 },
565
566 {
567 0.69999999,
568 {}
569 },
570
571 {
572 0.5,
573
574 {
575 "DZ\characters\masks\data\DallasMask_damage.rvmat",
576 "DZ\characters\masks\data\Mask_inside_damage.rvmat"
577 }
578 },
579
580 {
581 0.30000001,
582 {}
583 },
584
585 {
586 0,
587
588 {
589 "DZ\characters\masks\data\DallasMask_destruct.rvmat",
590 "DZ\characters\masks\data\Mask_inside_destruct.rvmat"
591 }
592 }
593 };
594 };
595 };
596 };
597 class ClothingTypes
598 {
599 male="\DZ\characters\masks\DallasMask_m.p3d";
600 female="\DZ\characters\masks\DallasMask_f.p3d";
601 };
602 };
603 class PaydayMask_Hoxton: PaydayMask_ColorBase
604 {
605 scope=2;
606 displayName="$STR_CfgVehicles_HoxtonMask0";
607 descriptionShort="$STR_cfgvehicles_HoxtonMask1";
608 model="\DZ\characters\masks\HoxtonMask_g.p3d";
609 hiddenSelections[]=
610 {
611 "camoGround",
612 "camoMale",
613 "camoFemale",
614 "Inside"
615 };
616 repairableWithKits[]={8};
617 repairCosts[]={25};
618 hiddenSelectionsTextures[]=
619 {
620 "\DZ\characters\masks\data\HoxtonMask_CO.paa",
621 "\DZ\characters\masks\data\HoxtonMask_CO.paa",
622 "\DZ\characters\masks\data\HoxtonMask_CO.paa",
623 "\DZ\characters\masks\data\Mask_inside_CO.paa"
624 };
625 class DamageSystem
626 {
627 class GlobalHealth
628 {
629 class Health
630 {
631 hitpoints=60;
632 healthLevels[]=
633 {
634
635 {
636 1,
637
638 {
639 "DZ\characters\masks\data\HoxtonMask.rvmat",
640 "DZ\characters\masks\data\Mask_inside.rvmat"
641 }
642 },
643
644 {
645 0.69999999,
646 {}
647 },
648
649 {
650 0.5,
651
652 {
653 "DZ\characters\masks\data\HoxtonMask_damage.rvmat",
654 "DZ\characters\masks\data\Mask_inside_damage.rvmat"
655 }
656 },
657
658 {
659 0.30000001,
660 {}
661 },
662
663 {
664 0,
665
666 {
667 "DZ\characters\masks\data\HoxtonMask_destruct.rvmat",
668 "DZ\characters\masks\data\Mask_inside_destruct.rvmat"
669 }
670 }
671 };
672 };
673 };
674 };
675 class ClothingTypes
676 {
677 male="\DZ\characters\masks\HoxtonMask_m.p3d";
678 female="\DZ\characters\masks\HoxtonMask_f.p3d";
679 };
680 };
681 class PaydayMask_Wolf: PaydayMask_ColorBase
682 {
683 scope=2;
684 displayName="$STR_CfgVehicles_WolfMask0";
685 descriptionShort="$STR_cfgvehicles_WolfMask1";
686 model="\DZ\characters\masks\WolfMask_g.p3d";
687 hiddenSelections[]=
688 {
689 "camoGround",
690 "camoMale",
691 "camoFemale",
692 "Inside"
693 };
694 repairableWithKits[]={8};
695 repairCosts[]={25};
696 hiddenSelectionsTextures[]=
697 {
698 "\DZ\characters\masks\data\WolfMask_CO.paa",
699 "\DZ\characters\masks\data\WolfMask_CO.paa",
700 "\DZ\characters\masks\data\WolfMask_CO.paa",
701 "\DZ\characters\masks\data\Mask_inside_CO.paa"
702 };
703 class DamageSystem
704 {
705 class GlobalHealth
706 {
707 class Health
708 {
709 hitpoints=60;
710 healthLevels[]=
711 {
712
713 {
714 1,
715
716 {
717 "DZ\characters\masks\data\WolfMask.rvmat",
718 "DZ\characters\masks\data\Mask_inside.rvmat"
719 }
720 },
721
722 {
723 0.69999999,
724 {}
725 },
726
727 {
728 0.5,
729
730 {
731 "DZ\characters\masks\data\WolfMask_damage.rvmat",
732 "DZ\characters\masks\data\Mask_inside_damage.rvmat"
733 }
734 },
735
736 {
737 0.30000001,
738 {}
739 },
740
741 {
742 0,
743
744 {
745 "DZ\characters\masks\data\WolfMask_destruct.rvmat",
746 "DZ\characters\masks\data\Mask_inside_destruct.rvmat"
747 }
748 }
749 };
750 };
751 };
752 };
753 class ClothingTypes
754 {
755 male="\DZ\characters\masks\WolfMask_m.p3d";
756 female="\DZ\characters\masks\WolfMask_f.p3d";
757 };
758 };
759 class PaydayMask_Chains: PaydayMask_ColorBase
760 {
761 scope=2;
762 displayName="$STR_CfgVehicles_ChainsMask0";
763 descriptionShort="$STR_cfgvehicles_ChainsMask1";
764 model="\DZ\characters\masks\ChainsMask_g.p3d";
765 hiddenSelections[]=
766 {
767 "camoGround",
768 "camoMale",
769 "camoFemale",
770 "Inside"
771 };
772 repairableWithKits[]={8};
773 repairCosts[]={25};
774 hiddenSelectionsTextures[]=
775 {
776 "\DZ\characters\masks\data\ChainsMask_CO.paa",
777 "\DZ\characters\masks\data\ChainsMask_CO.paa",
778 "\DZ\characters\masks\data\ChainsMask_CO.paa",
779 "\DZ\characters\masks\data\Mask_inside_CO.paa"
780 };
781 class DamageSystem
782 {
783 class GlobalHealth
784 {
785 class Health
786 {
787 hitpoints=60;
788 healthLevels[]=
789 {
790
791 {
792 1,
793
794 {
795 "DZ\characters\masks\data\ChainsMask.rvmat",
796 "DZ\characters\masks\data\Mask_inside.rvmat"
797 }
798 },
799
800 {
801 0.69999999,
802 {}
803 },
804
805 {
806 0.5,
807
808 {
809 "DZ\characters\masks\data\ChainsMask_damage.rvmat",
810 "DZ\characters\masks\data\Mask_inside_damage.rvmat"
811 }
812 },
813
814 {
815 0.30000001,
816 {}
817 },
818
819 {
820 0,
821
822 {
823 "DZ\characters\masks\data\ChainsMask_destruct.rvmat",
824 "DZ\characters\masks\data\Mask_inside_destruct.rvmat"
825 }
826 }
827 };
828 };
829 };
830 };
831 class ClothingTypes
832 {
833 male="\DZ\characters\masks\ChainsMask_m.p3d";
834 female="\DZ\characters\masks\ChainsMask_f.p3d";
835 };
836 };
837 class GP5GasMask: Clothing
838 {
839 scope=2;
840 displayName="$STR_CfgVehicles_GP5GasMask0";
841 descriptionShort="$STR_CfgVehicles_GP5GasMask1";
842 model="\DZ\characters\masks\GP5GasMask_g.p3d";
843 inventorySlot[]=
844 {
845 "Mask"
846 };
847 attachments[]=
848 {
849 "GasMaskFilter"
850 };
851 simulation="clothing";
852 vehicleClass="Clothing";
853 itemInfo[]=
854 {
855 "Clothing",
856 "Mask"
857 };
858 rotationFlags=1;
859 itemSize[]={3,3};
860 weight=1090;
861 varWetMax=0.249;
862 heatIsolation=0.69999999;
863 repairableWithKits[]={8,6};
864 repairCosts[]={30,25};
865 visibilityModifier=0.94999999;
866 noHelmet=1;
867 noEyewear=1;
868 headSelectionsToHide[]=
869 {
870 "Clipping_GP5GasMask"
871 };
872 hiddenSelections[]=
873 {
874 "camoGround",
875 "camoMale",
876 "camoFemale"
877 };
878 hiddenSelectionsTextures[]=
879 {
880 "\dz\characters\masks\data\GP5GasMask_white_co.paa",
881 "\dz\characters\masks\data\GP5GasMask_white_co.paa",
882 "\dz\characters\masks\data\GP5GasMask_white_co.paa"
883 };
884 class DamageSystem
885 {
886 class GlobalHealth
887 {
888 class Health
889 {
890 hitpoints=80;
891 healthLevels[]=
892 {
893
894 {
895 1,
896
897 {
898 "DZ\characters\masks\data\GP5GasMask.rvmat"
899 }
900 },
901
902 {
903 0.69999999,
904
905 {
906 "DZ\characters\masks\data\GP5GasMask.rvmat"
907 }
908 },
909
910 {
911 0.5,
912
913 {
914 "DZ\characters\masks\data\GP5GasMask_damage.rvmat"
915 }
916 },
917
918 {
919 0.30000001,
920
921 {
922 "DZ\characters\masks\data\GP5GasMask_damage.rvmat"
923 }
924 },
925
926 {
927 0,
928
929 {
930 "DZ\characters\masks\data\GP5GasMask_destruct.rvmat"
931 }
932 }
933 };
934 };
935 };
936 };
937 class ClothingTypes
938 {
939 male="\DZ\characters\masks\GP5GasMask_m.p3d";
940 female="\DZ\characters\masks\GP5GasMask_f.p3d";
941 };
942 class Protection
943 {
944 biological=1;
945 };
946 soundImpactType="plastic";
947 class AnimEvents
948 {
949 class SoundWeapon
950 {
951 class pickUpItem
952 {
953 soundSet="DarkMotoHelmet_pickup_SoundSet";
954 id=797;
955 };
956 class drop
957 {
958 soundset="DarkMotoHelmet_drop_SoundSet";
959 id=898;
960 };
961 };
962 };
963 soundVoiceType="gasmask";
964 soundVoicePriority=5;
965 };
966 class AirborneMask: Clothing
967 {
968 scope=2;
969 displayName="$STR_CfgVehicles_AirborneMask0";
970 descriptionShort="$STR_CfgVehicles_AirborneMask1";
971 model="\DZ\characters\masks\airborne_mask_g.p3d";
972 inventorySlot[]=
973 {
974 "Mask"
975 };
976 attachments[]=
977 {
978 "GasMaskFilter"
979 };
980 simulation="clothing";
981 vehicleClass="Clothing";
982 itemInfo[]=
983 {
984 "Clothing",
985 "Mask"
986 };
987 rotationFlags=2;
988 weight=700;
989 itemSize[]={3,4};
990 varWetMax=0.249;
991 heatIsolation=0.80000001;
992 repairableWithKits[]={8,6};
993 repairCosts[]={30,25};
994 visibilityModifier=0.89999998;
995 noHelmet=1;
996 noEyewear=1;
997 headSelectionsToHide[]=
998 {
999 "Clipping_AirborneMask"
1000 };
1001 hiddenSelections[]=
1002 {
1003 "camoGround",
1004 "camoMale",
1005 "camoFemale",
1006 "camoFilter",
1007 "camoGlass"
1008 };
1009 hiddenSelectionsTextures[]=
1010 {
1011 "\dz\characters\masks\data\airborne_mask_co.paa",
1012 "\dz\characters\masks\data\airborne_mask_co.paa",
1013 "\dz\characters\masks\data\airborne_mask_co.paa",
1014 "\dz\characters\masks\data\gp5gasmask_white_co.paa",
1015 "\dz\characters\masks\data\airborne_mask_glass_ca.paa"
1016 };
1017 class DamageSystem
1018 {
1019 class GlobalHealth
1020 {
1021 class Health
1022 {
1023 hitpoints=100;
1024 healthLevels[]=
1025 {
1026
1027 {
1028 1,
1029
1030 {
1031 "dz\characters\masks\data\airborne_mask.rvmat",
1032 "dz\characters\masks\data\airborne_mask_glass.rvmat",
1033 "dz\characters\masks\data\gp5gasmask.rvmat"
1034 }
1035 },
1036
1037 {
1038 0.69999999,
1039 {}
1040 },
1041
1042 {
1043 0.5,
1044
1045 {
1046 "dz\characters\masks\data\airborne_mask_damage.rvmat",
1047 "dz\characters\masks\data\airborne_mask_glass.rvmat",
1048 "dz\characters\masks\data\gp5gasmask_damage.rvmat"
1049 }
1050 },
1051
1052 {
1053 0.30000001,
1054 {}
1055 },
1056
1057 {
1058 0,
1059
1060 {
1061 "dz\characters\masks\data\airborne_mask_destruct.rvmat",
1062 "dz\characters\masks\data\airborne_mask_glass.rvmat",
1063 "dz\characters\masks\data\gp5gasmask_destruct.rvmat"
1064 }
1065 }
1066 };
1067 };
1068 };
1069 };
1070 class ClothingTypes
1071 {
1072 male="\DZ\characters\masks\airborne_mask_m.p3d";
1073 female="\DZ\characters\masks\airborne_mask_f.p3d";
1074 };
1075 class Protection
1076 {
1077 biological=1;
1078 };
1079 soundImpactType="plastic";
1080 class AnimEvents
1081 {
1082 class SoundWeapon
1083 {
1084 class pickUpItem
1085 {
1086 soundSet="DarkMotoHelmet_pickup_SoundSet";
1087 id=797;
1088 };
1089 class drop
1090 {
1091 soundset="DarkMotoHelmet_drop_SoundSet";
1092 id=898;
1093 };
1094 };
1095 };
1096 soundVoiceType="gasmask";
1097 soundVoicePriority=5;
1098 };
1099 class GP5GasMask_Filter: Inventory_Base
1100 {
1101 scope=0;
1102 displayName="$STR_GasMask_Filter0";
1103 descriptionShort="$STR_GasMask_Filter1";
1104 model="\DZ\characters\masks\GP5GasMask_filter.p3d";
1105 inventorySlot[]=
1106 {
1107 "GasMaskFilter"
1108 };
1109 rotationFlags=2;
1110 itemSize[]={2,2};
1111 weight=150;
1112 varQuantityInit=150;
1113 varQuantityMin=0;
1114 varQuantityMax=150;
1115 quantityBar=1;
1116 varQuantityDestroyOnMin=0;
1117 varWetMax=0.249;
1118 heatIsolation=0;
1119 visibilityModifier=0.94999999;
1120 hiddenSelections[]=
1121 {
1122 "camoGround"
1123 };
1124 hiddenSelectionsTextures[]=
1125 {
1126 "\dz\characters\masks\data\GP5GasMask_white_co.paa"
1127 };
1128 class Protection
1129 {
1130 biological=1;
1131 chemical=1;
1132 };
1133 class DamageSystem
1134 {
1135 class GlobalHealth
1136 {
1137 class Health
1138 {
1139 hitpoints=80;
1140 healthLevels[]=
1141 {
1142
1143 {
1144 1,
1145
1146 {
1147 "DZ\characters\masks\data\GP5GasMask.rvmat"
1148 }
1149 },
1150
1151 {
1152 0.69999999,
1153
1154 {
1155 "DZ\characters\masks\data\GP5GasMask.rvmat"
1156 }
1157 },
1158
1159 {
1160 0.5,
1161
1162 {
1163 "DZ\characters\masks\data\GP5GasMask_damage.rvmat"
1164 }
1165 },
1166
1167 {
1168 0.30000001,
1169
1170 {
1171 "DZ\characters\masks\data\GP5GasMask_damage.rvmat"
1172 }
1173 },
1174
1175 {
1176 0,
1177
1178 {
1179 "DZ\characters\masks\data\GP5GasMask_destruct.rvmat"
1180 }
1181 }
1182 };
1183 };
1184 };
1185 };
1186 soundImpactType="metal";
1187 class AnimEvents
1188 {
1189 class SoundWeapon
1190 {
1191 class pickUpItem
1192 {
1193 soundSet="DarkMotoHelmet_pickup_SoundSet";
1194 id=797;
1195 };
1196 class drop
1197 {
1198 soundset="DarkMotoHelmet_drop_SoundSet";
1199 id=898;
1200 };
1201 };
1202 };
1203 };
1204 class Balaclava3Holes_ColorBase: Clothing
1205 {
1206 displayName="$STR_CfgVehicles_Balaclava3Holes_ColorBase0";
1207 descriptionShort="$STR_CfgVehicles_Balaclava3Holes_ColorBase1";
1208 model="\DZ\characters\masks\Balaclava_3holes_g.p3d";
1209 inventorySlot[]=
1210 {
1211 "Mask"
1212 };
1213 itemInfo[]=
1214 {
1215 "Clothing",
1216 "Mask"
1217 };
1218 rotationFlags=17;
1219 weight=300;
1220 itemSize[]={2,2};
1221 ragQuantity=2;
1222 varWetMax=1;
1223 heatIsolation=0.89999998;
1224 repairableWithKits[]={5,2};
1225 repairCosts[]={30,25};
1226 headSelectionsToHide[]=
1227 {
1228 "Clipping_Balaclava_3holes"
1229 };
1230 hiddenSelections[]=
1231 {
1232 "camoGround",
1233 "camoMale",
1234 "camoFemale"
1235 };
1236 class DamageSystem
1237 {
1238 class GlobalHealth
1239 {
1240 class Health
1241 {
1242 hitpoints=100;
1243 healthLevels[]=
1244 {
1245
1246 {
1247 1,
1248
1249 {
1250 "DZ\characters\masks\data\Balaclava_3holes.rvmat"
1251 }
1252 },
1253
1254 {
1255 0.69999999,
1256
1257 {
1258 "DZ\characters\masks\data\Balaclava_3holes.rvmat"
1259 }
1260 },
1261
1262 {
1263 0.5,
1264
1265 {
1266 "DZ\characters\masks\data\Balaclava_3holes_damage.rvmat"
1267 }
1268 },
1269
1270 {
1271 0.30000001,
1272
1273 {
1274 "DZ\characters\masks\data\Balaclava_3holes_damage.rvmat"
1275 }
1276 },
1277
1278 {
1279 0,
1280
1281 {
1282 "DZ\characters\masks\data\Balaclava_3holes_destruct.rvmat"
1283 }
1284 }
1285 };
1286 };
1287 };
1288 };
1289 class ClothingTypes
1290 {
1291 male="\DZ\characters\masks\Balaclava_3holes_m.p3d";
1292 female="\DZ\characters\masks\Balaclava_3holes_f.p3d";
1293 };
1294 class Protection
1295 {
1296 biological=0.25;
1297 };
1298 class AnimEvents
1299 {
1300 class SoundWeapon
1301 {
1302 class pickUpItem
1303 {
1304 soundSet="Shirt_pickup_SoundSet";
1305 id=797;
1306 };
1307 class drop
1308 {
1309 soundset="Shirt_drop_SoundSet";
1310 id=898;
1311 };
1312 };
1313 };
1314 };
1315 class Balaclava3Holes_Beige: Balaclava3Holes_ColorBase
1316 {
1317 scope=2;
1318 hiddenSelectionsTextures[]=
1319 {
1320 "DZ\characters\masks\data\Balaklava_3holes_beige_co.paa",
1321 "DZ\characters\masks\data\Balaklava_3holes_beige_co.paa",
1322 "DZ\characters\masks\data\Balaklava_3holes_beige_co.paa"
1323 };
1324 };
1325 class Balaclava3Holes_Blue: Balaclava3Holes_ColorBase
1326 {
1327 scope=2;
1328 hiddenSelectionsTextures[]=
1329 {
1330 "DZ\characters\masks\data\Balaklava_3holes_blue_co.paa",
1331 "DZ\characters\masks\data\Balaklava_3holes_blue_co.paa",
1332 "DZ\characters\masks\data\Balaklava_3holes_blue_co.paa"
1333 };
1334 };
1335 class Balaclava3Holes_Black: Balaclava3Holes_ColorBase
1336 {
1337 scope=2;
1338 hiddenSelectionsTextures[]=
1339 {
1340 "DZ\characters\masks\data\Balaklava_3holes_co.paa",
1341 "DZ\characters\masks\data\Balaklava_3holes_co.paa",
1342 "DZ\characters\masks\data\Balaklava_3holes_co.paa"
1343 };
1344 };
1345 class Balaclava3Holes_Green: Balaclava3Holes_ColorBase
1346 {
1347 scope=2;
1348 hiddenSelectionsTextures[]=
1349 {
1350 "DZ\characters\masks\data\Balaklava_3holes_green_co.paa",
1351 "DZ\characters\masks\data\Balaklava_3holes_green_co.paa",
1352 "DZ\characters\masks\data\Balaklava_3holes_green_co.paa"
1353 };
1354 };
1355 class Balaclava3Holes_White: Balaclava3Holes_ColorBase
1356 {
1357 scope=2;
1358 hiddenSelectionsTextures[]=
1359 {
1360 "DZ\characters\masks\data\Balaklava_3holes_white_co.paa",
1361 "DZ\characters\masks\data\Balaklava_3holes_white_co.paa",
1362 "DZ\characters\masks\data\Balaklava_3holes_white_co.paa"
1363 };
1364 };
1365 class SantasBeard: Clothing
1366 {
1367 scope=2;
1368 displayName="$STR_CfgVehicles_SantasBeard0";
1369 descriptionShort="$STR_CfgVehicles_SantasBeard1";
1370 model="\DZ\characters\masks\SantasBeard_g.p3d";
1371 inventorySlot[]=
1372 {
1373 "Mask"
1374 };
1375 itemInfo[]=
1376 {
1377 "Clothing",
1378 "Mask"
1379 };
1380 weight=220;
1381 itemSize[]={3,1};
1382 ragQuantity=1;
1383 varWetMax=0.048999999;
1384 heatIsolation=1;
1385 repairableWithKits[]={5,2};
1386 repairCosts[]={30,25};
1387 noHelmet=1;
1388 headSelectionsToHide[]=
1389 {
1390 "Clipping_SantasBeard"
1391 };
1392 hiddenSelections[]=
1393 {
1394 "camoGround",
1395 "camoMale",
1396 "camoFemale"
1397 };
1398 hiddenSelectionsTextures[]=
1399 {
1400 "dz\characters\masks\data\santasbeard_co.paa",
1401 "dz\characters\masks\data\santasbeard_co.paa",
1402 "dz\characters\masks\data\santasbeard_co.paa"
1403 };
1404 class DamageSystem
1405 {
1406 class GlobalHealth
1407 {
1408 class Health
1409 {
1410 hitpoints=250;
1411 healthLevels[]=
1412 {
1413
1414 {
1415 1,
1416
1417 {
1418 "DZ\characters\masks\data\SantasBeard.rvmat"
1419 }
1420 },
1421
1422 {
1423 0.69999999,
1424
1425 {
1426 "DZ\characters\masks\data\SantasBeard.rvmat"
1427 }
1428 },
1429
1430 {
1431 0.5,
1432
1433 {
1434 "DZ\characters\masks\data\SantasBeard_damage.rvmat"
1435 }
1436 },
1437
1438 {
1439 0.30000001,
1440
1441 {
1442 "DZ\characters\masks\data\SantasBeard_damage.rvmat"
1443 }
1444 },
1445
1446 {
1447 0,
1448
1449 {
1450 "DZ\characters\masks\data\SantasBeard_destruct.rvmat"
1451 }
1452 }
1453 };
1454 };
1455 };
1456 };
1457 class ClothingTypes
1458 {
1459 male="\DZ\characters\masks\SantasBeard_m.p3d";
1460 female="\DZ\characters\masks\SantasBeard_f.p3d";
1461 };
1462 class AnimEvents
1463 {
1464 class SoundWeapon
1465 {
1466 class pickUpItem
1467 {
1468 soundSet="Shirt_pickup_SoundSet";
1469 id=797;
1470 };
1471 class drop
1472 {
1473 soundset="Shirt_drop_SoundSet";
1474 id=898;
1475 };
1476 };
1477 };
1478 soundVoiceType="none";
1479 soundVoicePriority=5;
1480 };
1481 class MouthRag: Clothing
1482 {
1483 scope=2;
1484 displayName="$STR_cfgvehicles_rag0";
1485 descriptionShort="$STR_cfgvehicles_rag1";
1486 model="\DZ\gear\consumables\Rags.p3d";
1487 inventorySlot[]=
1488 {
1489 "Mask"
1490 };
1491 ChangeInventorySlot[]=
1492 {
1493 "Mask"
1494 };
1495 ChangeIntoOnDetach="Rag";
1496 itemInfo[]=
1497 {
1498 "Clothing",
1499 "Mask"
1500 };
1501 weight=150;
1502 itemSize[]={1,3};
1503 ragQuantity=1;
1504 varWetMax=1;
1505 heatIsolation=0;
1506 repairableWithKits[]={5,2};
1507 repairCosts[]={30,25};
1508 headSelectionsToHide[]=
1509 {
1510 "Clipping_mouth_rags"
1511 };
1512 hiddenSelections[]=
1513 {
1514 "camoMale",
1515 "camoFemale"
1516 };
1517 hiddenSelectionsTextures[]=
1518 {
1519 "DZ\characters\masks\data\mouth_rags_CO.paa",
1520 "DZ\characters\masks\data\mouth_rags_CO.paa"
1521 };
1522 class DamageSystem
1523 {
1524 class GlobalHealth
1525 {
1526 class Health
1527 {
1528 hitpoints=30;
1529 healthLevels[]=
1530 {
1531
1532 {
1533 1,
1534
1535 {
1536 "DZ\characters\masks\data\mouth_rags.rvmat"
1537 }
1538 },
1539
1540 {
1541 0.69999999,
1542
1543 {
1544 "DZ\characters\masks\data\mouth_rags.rvmat"
1545 }
1546 },
1547
1548 {
1549 0.5,
1550
1551 {
1552 "DZ\characters\masks\data\mouth_rags_damage.rvmat"
1553 }
1554 },
1555
1556 {
1557 0.30000001,
1558
1559 {
1560 "DZ\characters\masks\data\mouth_rags_damage.rvmat"
1561 }
1562 },
1563
1564 {
1565 0,
1566
1567 {
1568 "DZ\characters\masks\data\mouth_rags_destruct.rvmat"
1569 }
1570 }
1571 };
1572 };
1573 };
1574 };
1575 class ClothingTypes
1576 {
1577 male="\DZ\characters\masks\mouth_rags.p3d";
1578 female="\DZ\characters\masks\mouth_rags.p3d";
1579 };
1580 class AnimEvents
1581 {
1582 class SoundWeapon
1583 {
1584 class pickUpItem
1585 {
1586 soundSet="Shirt_pickup_SoundSet";
1587 id=797;
1588 };
1589 class drop
1590 {
1591 soundset="Shirt_drop_SoundSet";
1592 id=898;
1593 };
1594 };
1595 };
1596 soundVoiceType="gag";
1597 soundVoicePriority=15;
1598 };
1599 class SurgicalMask: Clothing
1600 {
1601 scope=2;
1602 displayName="$STR_CfgVehicles_SurgicalMask0";
1603 descriptionShort="$STR_CfgVehicles_SurgicalMask1";
1604 model="\DZ\characters\masks\Surgical_mask_g.p3d";
1605 inventorySlot[]=
1606 {
1607 "Mask"
1608 };
1609 itemInfo[]=
1610 {
1611 "Clothing",
1612 "Mask"
1613 };
1614 rotationFlags=2;
1615 weight=340;
1616 itemSize[]={3,1};
1617 varWetMax=1;
1618 heatIsolation=0.1;
1619 headSelectionsToHide[]=
1620 {
1621 "Clipping_Surgical_mask"
1622 };
1623 hiddenSelections[]=
1624 {
1625 "camoGround",
1626 "camoMale",
1627 "camoFemale"
1628 };
1629 hiddenSelectionsTextures[]=
1630 {
1631 "\DZ\characters\masks\data\surgical_mask_ground_co.paa",
1632 "\DZ\characters\masks\data\surgical_mask_co.paa",
1633 "\DZ\characters\masks\data\surgical_mask_co.paa"
1634 };
1635 class DamageSystem
1636 {
1637 class GlobalHealth
1638 {
1639 class Health
1640 {
1641 hitpoints=50;
1642 healthLevels[]=
1643 {
1644
1645 {
1646 1,
1647
1648 {
1649 "DZ\characters\masks\data\Surgical_mask.rvmat",
1650 "DZ\characters\masks\data\Surgical_mask_ground.rvmat"
1651 }
1652 },
1653
1654 {
1655 0.69999999,
1656
1657 {
1658 "DZ\characters\masks\data\Surgical_mask.rvmat",
1659 "DZ\characters\masks\data\Surgical_mask_ground.rvmat"
1660 }
1661 },
1662
1663 {
1664 0.5,
1665
1666 {
1667 "DZ\characters\masks\data\Surgical_mask_damage.rvmat",
1668 "DZ\characters\masks\data\Surgical_mask_ground_damage.rvmat"
1669 }
1670 },
1671
1672 {
1673 0.30000001,
1674
1675 {
1676 "DZ\characters\masks\data\Surgical_mask_damage.rvmat",
1677 "DZ\characters\masks\data\Surgical_mask_ground_damage.rvmat"
1678 }
1679 },
1680
1681 {
1682 0,
1683
1684 {
1685 "DZ\characters\masks\data\Surgical_mask_destruct.rvmat",
1686 "DZ\characters\masks\data\Surgical_mask_ground_destruct.rvmat"
1687 }
1688 }
1689 };
1690 };
1691 };
1692 };
1693 class ClothingTypes
1694 {
1695 male="\DZ\characters\masks\Surgical_mask_m.p3d";
1696 female="\DZ\characters\masks\Surgical_mask_f.p3d";
1697 };
1698 class Protection
1699 {
1700 biological=0.5;
1701 };
1702 class AnimEvents
1703 {
1704 class SoundWeapon
1705 {
1706 class pickUpItem
1707 {
1708 soundSet="Shirt_pickup_SoundSet";
1709 id=797;
1710 };
1711 class drop
1712 {
1713 soundset="Shirt_drop_SoundSet";
1714 id=898;
1715 };
1716 };
1717 };
1718 soundVoiceType="none";
1719 soundVoicePriority=5;
1720 };
1721 class HockeyMask: Clothing
1722 {
1723 scope=2;
1724 displayName="$STR_CfgVehicles_HockeyMask0";
1725 descriptionShort="$STR_CfgVehicles_HockeyMask1";
1726 model="\DZ\characters\masks\VintageHockeyMask_g.p3d";
1727 inventorySlot[]=
1728 {
1729 "Mask"
1730 };
1731 itemInfo[]=
1732 {
1733 "Clothing",
1734 "Mask"
1735 };
1736 weight=555;
1737 itemSize[]={3,2};
1738 noHelmet=1;
1739 noEyewear=1;
1740 varWetMax=0.249;
1741 heatIsolation=0.050000001;
1742 headSelectionsToHide[]=
1743 {
1744 "Clipping_VintageHockeyMask"
1745 };
1746 hiddenSelections[]=
1747 {
1748 "camoGround",
1749 "camoMale",
1750 "camoFemale"
1751 };
1752 hiddenSelectionsTextures[]=
1753 {
1754 "\DZ\characters\masks\data\Vinitagehockeym_CO.paa",
1755 "\DZ\characters\masks\data\Vinitagehockeym_CO.paa",
1756 "\DZ\characters\masks\data\Vinitagehockeym_CO.paa"
1757 };
1758 class DamageSystem
1759 {
1760 class GlobalHealth
1761 {
1762 class Health
1763 {
1764 hitpoints=90;
1765 healthLevels[]=
1766 {
1767
1768 {
1769 1,
1770
1771 {
1772 "DZ\characters\masks\Data\Vintagehockeym.rvmat"
1773 }
1774 },
1775
1776 {
1777 0.69999999,
1778
1779 {
1780 "DZ\characters\masks\Data\Vintagehockeym.rvmat"
1781 }
1782 },
1783
1784 {
1785 0.5,
1786
1787 {
1788 "DZ\characters\masks\Data\Vintagehockeym_damage.rvmat"
1789 }
1790 },
1791
1792 {
1793 0.30000001,
1794
1795 {
1796 "DZ\characters\masks\Data\Vintagehockeym_damage.rvmat"
1797 }
1798 },
1799
1800 {
1801 0,
1802
1803 {
1804 "DZ\characters\masks\Data\Vintagehockeym_destruct.rvmat"
1805 }
1806 }
1807 };
1808 };
1809 };
1810 class GlobalArmor
1811 {
1812 class Melee
1813 {
1814 class Health
1815 {
1816 damage=0.85000002;
1817 };
1818 class Blood
1819 {
1820 damage=0.80000001;
1821 };
1822 class Shock
1823 {
1824 damage=0.80000001;
1825 };
1826 };
1827 class Infected
1828 {
1829 class Health
1830 {
1831 damage=0.85000002;
1832 };
1833 class Blood
1834 {
1835 damage=0.80000001;
1836 };
1837 class Shock
1838 {
1839 damage=0.80000001;
1840 };
1841 };
1842 };
1843 };
1844 class ClothingTypes
1845 {
1846 male="\DZ\characters\masks\VintageHockeyMask_m.p3d";
1847 female="\DZ\characters\masks\VintageHockeyMask_f.p3d";
1848 };
1849 soundImpactType="plastic";
1850 class AnimEvents
1851 {
1852 class SoundWeapon
1853 {
1854 class pickUpItem
1855 {
1856 soundSet="DarkMotoHelmet_pickup_SoundSet";
1857 id=797;
1858 };
1859 class drop
1860 {
1861 soundset="DarkMotoHelmet_drop_SoundSet";
1862 id=898;
1863 };
1864 };
1865 };
1866 };
1867 class MimeMask_Male: Clothing
1868 {
1869 scope=2;
1870 displayName="$STR_CfgVehicles_MimeMask0";
1871 descriptionShort="$STR_CfgVehicles_MimeMask1";
1872 model="\DZ\characters\masks\MimeMask_g.p3d";
1873 inventorySlot[]=
1874 {
1875 "Mask"
1876 };
1877 itemInfo[]=
1878 {
1879 "Clothing",
1880 "Mask"
1881 };
1882 weight=100;
1883 itemSize[]={2,3};
1884 noEyewear=1;
1885 varWetMax=0.249;
1886 heatIsolation=0.1;
1887 headSelectionsToHide[]=
1888 {
1889 "Clipping_Surgical_mask"
1890 };
1891 repairableWithKits[]={8};
1892 repairCosts[]={25};
1893 hiddenSelections[]=
1894 {
1895 "camoGround",
1896 "camoMale",
1897 "camoFemale"
1898 };
1899 hiddenSelectionsTextures[]=
1900 {
1901 "\DZ\characters\masks\data\MimeMask_Male_CO.paa",
1902 "\DZ\characters\masks\data\MimeMask_Male_CO.paa",
1903 "\DZ\characters\masks\data\MimeMask_Male_CO.paa"
1904 };
1905 class DamageSystem
1906 {
1907 class GlobalHealth
1908 {
1909 class Health
1910 {
1911 hitpoints=60;
1912 healthLevels[]=
1913 {
1914
1915 {
1916 1,
1917
1918 {
1919 "DZ\characters\masks\data\MimeMask.rvmat"
1920 }
1921 },
1922
1923 {
1924 0.69999999,
1925
1926 {
1927 "DZ\characters\masks\data\MimeMask.rvmat"
1928 }
1929 },
1930
1931 {
1932 0.5,
1933
1934 {
1935 "DZ\characters\masks\data\MimeMask_damage.rvmat"
1936 }
1937 },
1938
1939 {
1940 0.30000001,
1941
1942 {
1943 "DZ\characters\masks\data\MimeMask_damage.rvmat"
1944 }
1945 },
1946
1947 {
1948 0,
1949
1950 {
1951 "DZ\characters\masks\data\MimeMask_destruct.rvmat"
1952 }
1953 }
1954 };
1955 };
1956 };
1957 };
1958 class ClothingTypes
1959 {
1960 male="\DZ\characters\masks\MimeMask_m.p3d";
1961 female="\DZ\characters\masks\MimeMask_f.p3d";
1962 };
1963 class Protection
1964 {
1965 biological=0.5;
1966 };
1967 soundImpactType="plastic";
1968 class AnimEvents
1969 {
1970 class SoundWeapon
1971 {
1972 class pickUpItem
1973 {
1974 soundSet="DarkMotoHelmet_pickup_SoundSet";
1975 id=797;
1976 };
1977 class drop
1978 {
1979 soundset="DarkMotoHelmet_drop_SoundSet";
1980 id=898;
1981 };
1982 };
1983 };
1984 };
1985 class MimeMask_Female: MimeMask_Male
1986 {
1987 hiddenSelectionsTextures[]=
1988 {
1989 "\DZ\characters\masks\data\MimeMask_Female_CO.paa",
1990 "\DZ\characters\masks\data\MimeMask_Female_CO.paa",
1991 "\DZ\characters\masks\data\MimeMask_Female_CO.paa"
1992 };
1993 };
1994 class CrookedNose: Clothing
1995 {
1996 scope=2;
1997 displayName="$STR_CrookedNose0";
1998 descriptionShort="$STR_CrookedNose1";
1999 model="\DZ\characters\masks\CrookedNose_g.p3d";
2000 inventorySlot[]=
2001 {
2002 "Mask"
2003 };
2004 itemInfo[]=
2005 {
2006 "Clothing",
2007 "Mask"
2008 };
2009 rotationFlags=16;
2010 weight=220;
2011 itemSize[]={3,1};
2012 varWetMax=0.048999999;
2013 heatIsolation=0.40000001;
2014 noHelmet=1;
2015 hiddenSelections[]=
2016 {
2017 "camoGround",
2018 "camoMale",
2019 "camoFemale"
2020 };
2021 hiddenSelectionsTextures[]=
2022 {
2023 "\DZ\characters\masks\data\CrookedNose_co.paa",
2024 "\DZ\characters\masks\data\CrookedNose_co.paa",
2025 "\DZ\characters\masks\data\CrookedNose_co.paa"
2026 };
2027 class DamageSystem
2028 {
2029 class GlobalHealth
2030 {
2031 class Health
2032 {
2033 hitpoints=250;
2034 healthLevels[]=
2035 {
2036
2037 {
2038 1,
2039
2040 {
2041 "DZ\characters\masks\data\CrookedNose.rvmat"
2042 }
2043 },
2044
2045 {
2046 0.69999999,
2047
2048 {
2049 "DZ\characters\masks\data\CrookedNose.rvmat"
2050 }
2051 },
2052
2053 {
2054 0.5,
2055
2056 {
2057 "DZ\characters\masks\data\CrookedNose_damage.rvmat"
2058 }
2059 },
2060
2061 {
2062 0.30000001,
2063
2064 {
2065 "DZ\characters\masks\data\CrookedNose_damage.rvmat"
2066 }
2067 },
2068
2069 {
2070 0,
2071
2072 {
2073 "DZ\characters\masks\data\CrookedNose_destruct.rvmat"
2074 }
2075 }
2076 };
2077 };
2078 };
2079 };
2080 class ClothingTypes
2081 {
2082 male="\DZ\characters\masks\CrookedNose_m.p3d";
2083 female="\DZ\characters\masks\CrookedNose_f.p3d";
2084 };
2085 soundImpactType="plastic";
2086 class AnimEvents
2087 {
2088 class SoundWeapon
2089 {
2090 class pickUpItem
2091 {
2092 soundSet="DarkMotoHelmet_pickup_SoundSet";
2093 id=797;
2094 };
2095 class drop
2096 {
2097 soundset="DarkMotoHelmet_drop_SoundSet";
2098 id=898;
2099 };
2100 };
2101 };
2102 };
2103 class FaceCover_Improvised: Clothing
2104 {
2105 scope=2;
2106 displayName="$STR_FaceCover_Improvised0";
2107 descriptionShort="$STR_FaceCover_Improvised1";
2108 model="\DZ\characters\masks\FaceCover_Improvised_g.p3d";
2109 inventorySlot[]=
2110 {
2111 "Mask"
2112 };
2113 itemInfo[]=
2114 {
2115 "Clothing",
2116 "Mask"
2117 };
2118 rotationFlags=34;
2119 weight=150;
2120 itemSize[]={3,1};
2121 varWetMax=1;
2122 heatIsolation=0.15000001;
2123 repairableWithKits[]={2};
2124 repairCosts[]={25};
2125 noHelmet=0;
2126 hiddenSelections[]=
2127 {
2128 "camoGround",
2129 "camoMale",
2130 "camoFemale",
2131 "personality"
2132 };
2133 headSelectionsToHide[]=
2134 {
2135 "Clipping_Surgical_mask"
2136 };
2137 hiddenSelectionsTextures[]=
2138 {
2139 "dz\characters\masks\data\FaceCover_Improvised_co.paa",
2140 "dz\characters\masks\data\FaceCover_Improvised_co.paa",
2141 "dz\characters\masks\data\FaceCover_Improvised_co.paa"
2142 };
2143 class DamageSystem
2144 {
2145 class GlobalHealth
2146 {
2147 class Health
2148 {
2149 hitpoints=50;
2150 healthLevels[]=
2151 {
2152
2153 {
2154 1,
2155
2156 {
2157 "DZ\characters\masks\data\FaceCover_Improvised.rvmat"
2158 }
2159 },
2160
2161 {
2162 0.69999999,
2163
2164 {
2165 "DZ\characters\masks\data\FaceCover_Improvised.rvmat"
2166 }
2167 },
2168
2169 {
2170 0.5,
2171
2172 {
2173 "DZ\characters\masks\data\FaceCover_Improvised_damage.rvmat"
2174 }
2175 },
2176
2177 {
2178 0.30000001,
2179
2180 {
2181 "DZ\characters\masks\data\FaceCover_Improvised_damage.rvmat"
2182 }
2183 },
2184
2185 {
2186 0,
2187
2188 {
2189 "DZ\characters\masks\data\FaceCover_Improvised_destruct.rvmat"
2190 }
2191 }
2192 };
2193 };
2194 };
2195 };
2196 class ClothingTypes
2197 {
2198 male="\DZ\characters\masks\FaceCover_Improvised_m.p3d";
2199 female="\DZ\characters\masks\FaceCover_Improvised_f.p3d";
2200 };
2201 class AnimEvents
2202 {
2203 class SoundWeapon
2204 {
2205 class pickUpItem
2206 {
2207 soundSet="Shirt_pickup_SoundSet";
2208 id=797;
2209 };
2210 class drop
2211 {
2212 soundset="Shirt_drop_SoundSet";
2213 id=898;
2214 };
2215 };
2216 };
2217 };
2218};