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2diffuse[]={0.55000001,0.55000001,0.55000001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.85000002,0.85000002,0.85000002,1};
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104 texture="dz\structures\data\roof\roof_asphalt_02_co.paa";
109 texture="dz\structures\data\metal\metal5color_co.paa";
114 texture="dz\structures\data\dirt\hay_dirt_2_co.paa";
119 texture="dz\structures\residential\misc\data\chickencoop_001_mask.paa";
124 texture="dz\structures\data\wood\village_pub_planks_dtsmdi.paa";
129 texture="dz\structures\data\roof\roof_asphalt_02_dtsmdi.paa";
134 texture="dz\structures\data\metal\metal5color_dtsmdi.paa";
139 texture="#(argb,8,8,3)color(1,0.00,0.05,1,DTSMDI)";
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164 texture="dz\structures\data\metal\metal5color_nohq.paa";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";