Dayz Explorer CPP
1.28.160049
Loading...
Searching...
No Matches
chodnik_end.rvmat
Go to the documentation of this file.
1
ambient[]={1,1,1,1};
2
diffuse[]={1,1,1,1};
3
forcedDiffuse[]={0,0,0,0};
4
emmisive[]={0,0,0,1};
5
specular[]={1,1,1,1};
6
specularPower=20;
7
PixelShaderID="NormalMapSpecularMap";
8
VertexShaderID="NormalMap";
9
class Stage1
10
{
11
texture="dz\structures\roads\sidewalks\data\chodnik_konec_nohq.paa";
12
uvSource="tex";
13
class uvTransform
14
{
15
aside[]={1,0,0};
16
up[]={0,1,0};
17
dir[]={0,0,0};
18
pos[]={0,0,0};
19
};
20
};
21
class Stage2
22
{
23
texture="dz\structures\roads\sidewalks\data\chodnik_konec_sm.paa";
24
uvSource="tex";
25
class uvTransform
26
{
27
aside[]={1,0,0};
28
up[]={0,1,0};
29
dir[]={0,0,0};
30
pos[]={0,0,0};
31
};
32
};
P:
DZ
structures
roads
sidewalks
data
chodnik_end.rvmat
Generated by
1.12.0