3forcedDiffuse[]={0,0,0,0};
5specular[]={0.99999928,0.99999928,0.99999928,1};
99 texture="dz\structures\residential\firedep\data\stationhouse_co.paa";
104 texture="dz\structures\data\bricks\bricks_broken_dirt_03_co.paa";
109 texture="dz\structures\data\plaster\garage_walls_co.paa";
114 texture="dz\structures\data\bricks\bricks_broken_dirt_03_co.paa";
119 texture="dz\structures\specific\churches\data\church_03_mask.paa";
124 texture="#(argb,8,8,3)color(0.55,0.05,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0.05,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures\specific\churches\data\church_03_mc.paa";
149 texture="dz\structures\specific\churches\data\church_03_as.paa";
154 texture="dz\structures\specific\churches\data\church_03_nohq.paa";
159 texture="dz\structures\data\bricks\bricks_broken_dirt_03_nohq.paa";
164 texture="dz\structures\data\plaster\garage_walls_nohq.paa";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";