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3forcedDiffuse[]={0,0,0,0};
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104 texture="dz\structures_bliss\data\plaster\church_04_plaster_01_damaged_co.paa";
109 texture="dz\structures_bliss\data\plaster\church_04_plaster_02_tile_co.paa";
114 texture="dz\structures_bliss\data\brick_red_old_02_co.paa";
119 texture="dz\structures_bliss\specific\cultural\data\church_04_ext_damaged_mask.paa";
124 texture="#(argb,8,8,3)color(0.3,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.3,0,1,1,DTSMDI)";
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154 texture="dz\structures_bliss\data\plaster\church_04_plaster_02_damaged_nohq.paa";
159 texture="dz\structures_bliss\data\plaster\church_04_plaster_02_damaged_nohq.paa";
164 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";