3forcedDiffuse[]={0,0,0,1};
5specular[]={0.99974501,1,1,1};
11 texture="dz\structures\data\wood\woodold_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\structures\furniture\chairs\church_chair\data\church_chair_as.paa";
59 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(0.01,0.01)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";