4diffuse[]={0.60000002,0.5,0.44999999,1};
5forcedDiffuse[]={0.1,0.1,0,0};
10plantWind[]={0.050000001,0.13,0.94,50.5};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_elytrigia_nohq.paa";
31 texture="dz\plants\clutter\data\c_elytrigia_mask_co.paa";