3ambient[]={0.2,0.25,0.2,2};
4diffuse[]={0.30000001,0.30000001,0.2,1};
5forcedDiffuse[]={0,0,0,0};
10plantWind[]={0.029999999,0.13,0.94,50.5};
16VertexShaderID="Grass";
19 texture="dz\plants\clutter\data\c_vaccinium_tall_nohq.paa";
31 texture="dz\plants\clutter\data\c_vaccinium_tall_mask_co.paa";