Dayz Explorer CPP 1.28.160049
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coalplant_ventilation_fan.rvmat
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1ambient[]={0.40000001,0.41568628,0.44313726,1};
2diffuse[]={0.40000001,0.41568628,0.44313726,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0.78039217,0.76078433,0.68627453,1};
6specularPower=70;
7PixelShaderID="Super";
8VertexShaderID="Super";
9class Stage1
10{
11 texture="dz\structures\industrial\coalplant\data\coalplant_ventilation_nohq.paa";
12 uvSource="tex";
13 class uvTransform
14 {
15 aside[]={1,0,0};
16 up[]={0,1,0};
17 dir[]={0,0,1};
18 pos[]={0,0,0};
19 };
20};
21class Stage2
22{
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,DT)";
24 uvSource="tex";
25 class uvTransform
26 {
27 aside[]={15,0,0};
28 up[]={0,15,0};
29 dir[]={0,0,1};
30 pos[]={0,0,0};
31 };
32};
33class Stage3
34{
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
36 uvSource="tex";
37 class uvTransform
38 {
39 aside[]={1,0,0};
40 up[]={0,1,0};
41 dir[]={0,0,1};
42 pos[]={0,0,0};
43 };
44};
45class Stage4
46{
47 texture="dz\structures\industrial\coalplant\data\coalplant_ventilation_as.paa";
48 uvSource="tex1";
49 class uvTransform
50 {
51 aside[]={1,0,0};
52 up[]={0,1,0};
53 dir[]={0,0,1};
54 pos[]={0,0,0};
55 };
56};
57class Stage5
58{
59 texture="dz\structures\industrial\coalplant\data\coalplant_ventilation_smdi.paa";
60 uvSource="tex";
61 class uvTransform
62 {
63 aside[]={1,0,0};
64 up[]={0,1,0};
65 dir[]={0,0,1};
66 pos[]={0,0,0};
67 };
68};
69class Stage6
70{
71 texture="#(ai,64,64,1)fresnel(2.35,1.05)";
72 uvSource="tex";
73 class uvTransform
74 {
75 aside[]={1,0,0};
76 up[]={0,1,0};
77 dir[]={0,0,1};
78 pos[]={0,0,0};
79 };
80 Filter="Point";
81};
82class Stage7
83{
84 texture="dz\data\data\env_land_co.paa";
85 uvSource="tex";
86 class uvTransform
87 {
88 aside[]={1,0,0};
89 up[]={0,1,0};
90 dir[]={0,0,1};
91 pos[]={0,0,0};
92 };
93};