3forcedDiffuse[]={1,1,1,1};
4emmisive[]={100,10,10,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
71 texture="#(ai,128,1,1)fresnel(0.98,0.64)";
83 texture="dz\data\data\env_co.paa";
95 texture="dz\weapons\attachments\optics\data\collimdot_red_ca.paa";