1ambient[]={0.80392158,0.80000001,0.77254903,1};
2diffuse[]={0.80392158,0.80000001,0.77254903,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.60392159,0.65098041,0.68627453,1};
11 texture="dz\gear\camping\data\combination_lock_chain_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,DT)";
35 texture="dz\characters\data\generic_destruct_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\gear\camping\data\combination_lock_chain_smdi.paa";
72 texture="#(ai,64,64,1)fresnel(3.46,7.47)";
84 texture="dz\data\data\env_land_co.paa";