3ambient[]={1.3,1.7,1.15,0.25};
4diffuse[]={1,0.85000002,1,0.69999999};
5forcedDiffuse[]={0,0,0.1,0.5};
7specular[]={0.075000003,0.075000003,0.075000003,0};
13PixelShaderID="TreeAdv";
14VertexShaderID="TreeNoFade";
15plantWind[]={3,0.75,90.950005,8.5};
18 texture="dz\structures\roads\panels\data\concrete_panel_grass_ca.paa";
30 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,MCA)";
42 texture="dz\structures\roads\panels\data\concrete_panel_grass_windmask_co.paa";