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5specular[]={0.1,0.1,0.1,1};
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28 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
40 texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
52 texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,AS)";
64 texture="#(argb,8,8,3)color(1,0.3,0.3,0,SMDI)";
76 texture="#(ai,64,64,1)fresnel(6.3,5.7)";
88 texture="dz\data\data\env_land_co.paa";