3forcedDiffuse[]={0,0,0,1};
5specular[]={0.5,0.5,0.5,1};
11 texture="dz\structures\data\metal\metal_plate_bare_nohq.paa";
23 texture="dz\structures\data\detailmaps\concrete_rough_dt.paa";
35 texture="dz\structures\data\metal\basecooler_old_paint_co.paa";
47 texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,AS)";
59 texture="dz\structures\data\metal\basecooler_old_paint_dtsmdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.92,0.15)";
83 texture="dz\data\data\env_land_co.paa";