1ambient[]={0.5,0.5,0.5,1};
2diffuse[]={0.89999998,0.89999998,0.89999998,1};
3forcedDiffuse[]={0,0,0,0};
99 texture="dz\structures\data\plaster\prison_maincastle_plaster_1_co.paa";
104 texture="dz\structures\data\plaster\prison_maincastle_plaster_3_co.paa";
109 texture="dz\structures\industrial\farms\data\cowshed_005_co.paa";
114 texture="dz\structures\industrial\farms\data\cowshed_003_co.paa";
119 texture="dz\structures\industrial\farms\data\cowshed_multi_1_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\industrial\farms\data\cowshed_multi_1_ads.paa";
154 texture="dz\structures\data\plaster\prison_maincastle_plaster_1_nohq.paa";
159 texture="dz\structures\data\plaster\prison_maincastle_plaster_3_nohq.paa";
164 texture="dz\structures\industrial\farms\data\cowshed_005_nohq.paa";
169 texture="dz\structures\industrial\farms\data\cowshed_003_nohq.paa";