Dayz Explorer CPP 1.28.160049
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cp_concrete1.rvmat
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1ambient[]={0.89999998,0.89999998,0.89999998,1};
2diffuse[]={0.89999998,0.89999998,0.89999998,1};
3forcedDiffuse[]={0.02,0.02,0.02,1};
4specular[]={1,1,1,1};
5specularPower=80;
6emmisive[]={0,0,0,0};
7PixelShaderID="NormalMapDiffuse";
8VertexShaderID="VSTerrain";
9class Stage1
10{
11 texture="dz\surfaces\data\terrain\cp_concrete1_nopx.paa";
12 uvSource="tex";
13 class uvTransform
14 {
15 aside[]={10,0,0};
16 up[]={0,10,0};
17 dir[]={0,0,10};
18 pos[]={0,0,0};
19 };
20};
21class Stage2
22{
23 texture="dz\surfaces\data\terrain\cp_concrete1_ca.paa";
24 uvSource="tex";
25 class uvTransform
26 {
27 aside[]={10,0,0};
28 up[]={0,10,0};
29 dir[]={0,0,10};
30 pos[]={0,0,0};
31 };
32};