3forcedDiffuse[]={0,0,0,0};
5specular[]={0.25,0.25,0.25,1};
11 texture="dz\structures\ruins\data\crater_long_02_nohq.paa";
23 texture="dz\structures\ruins\data\mound_rock_cdt.paa";
35 texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
47 texture="dz\structures\ruins\data\craterlong_02_as.paa";
59 texture="#(argb,8,8,3)color(1,0,1,0,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1.5,0.45)";
83 texture="dz\data\data\env_land_co.paa";