3forcedDiffuse[]={0,0,0,0};
5specular[]={0.75,0.75,0.75,1};
11 texture="dz\characters\masks\data\crookednose_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\data\generic_destruct_mc.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1.82,0.71)";
76 texture="dz\data\data\env_land_co.paa";