Dayz Explorer CPP 1.28.160049
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d1_s_multi2.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={1,1,1,1};
6specularPower=90;
7PixelShaderID="Multi";
8VertexShaderID="Multi";
9class TexGen0
10{
11 uvSource="tex";
12 class uvTransform
13 {
14 aside[]={1,0,0};
15 up[]={0,1,0};
16 dir[]={0,0,1};
17 pos[]={0,0,0};
18 };
19};
20class TexGen1
21{
22 uvSource="tex";
23 class uvTransform
24 {
25 aside[]={1,0,0};
26 up[]={0,1,0};
27 dir[]={0,0,1};
28 pos[]={0,0,0};
29 };
30};
31class TexGen2
32{
33 uvSource="tex";
34 class uvTransform
35 {
36 aside[]={3,0,0};
37 up[]={0,3,0};
38 dir[]={0,0,3};
39 pos[]={0,0,0};
40 };
41};
42class TexGen3
43{
44 uvSource="tex";
45 class uvTransform
46 {
47 aside[]={1,0,0};
48 up[]={0,1,0};
49 dir[]={0,0,1};
50 pos[]={0,0,0};
51 };
52};
53class TexGen4
54{
55 uvSource="tex1";
56 class uvTransform
57 {
58 aside[]={1,0,0};
59 up[]={0,1,0};
60 dir[]={0,0,1};
61 pos[]={0,0,0};
62 };
63};
64class Stage0
65{
66 texture="dz\structures\data\floor\int_floors_tile_co.paa";
67 texGen="0";
68};
69class Stage1
70{
71 texture="dz\structures\data\plaster\plaster_damage2_co.paa";
72 texGen="1";
73};
74class Stage2
75{
76 texture="dz\structures\data\bricks\bricks_broken_dirt_co.paa";
77 texGen="2";
78};
79class Stage3
80{
81 texture="dz\structures\residential\houseblocks\data\a1_1_int_unique_co.paa";
82 texGen="3";
83};
84class Stage4
85{
86 texture="dz\structures\residential\houseblocks\data\d1_mask1.paa";
87 texGen="4";
88};
89class Stage5
90{
91 texture="dz\structures\data\floor\int_floors_tile_dtsmdi.paa";
92 texGen="0";
93};
94class Stage6
95{
96 texture="dz\data\data\detail_maps\plaster1_buildings_512_dtsmdi.paa";
97 texGen="1";
98};
99class Stage7
100{
101 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
102 texGen="2";
103};
104class Stage8
105{
106 texture="dz\structures\residential\houseblocks\data\a1_1_int_unique_dtsmdi.paa";
107 texGen="3";
108};
109class Stage9
110{
111 texture="dz\structures\residential\houseblocks\data\houseblock_d1_mc.paa";
112 texGen="4";
113};
114class Stage10
115{
116 texture="dz\structures\residential\houseblocks\data\houseblock_d1_ads.paa";
117 texGen="4";
118};
119class Stage11
120{
121 texture="dz\structures\data\floor\int_floors_tile_nohq.paa";
122 texGen="0";
123};
124class Stage12
125{
126 texture="dz\structures\data\plaster\plaster_damage2_nohq.paa";
127 texGen="1";
128};
129class Stage13
130{
131 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
132 texGen="2";
133};
134class Stage14
135{
136 texture="dz\structures\residential\houseblocks\data\a1_1_int_unique_nohq.paa";
137 texGen="3";
138};