Dayz Explorer CPP 1.28.160049
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d_pinussylvestris_fallen_trunk2.rvmat
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1ambient[]={0.050000001,0.94999999,0.15000001,0.15000001};
2diffuse[]={0.25,0.25,0.25,1};
3forcedDiffuse[]={1.3213605e-07,0,0.1,0.5};
4emmisive[]={1,0.89999998,0.60000002,0.30000001};
5specular[]={0,0,0,4.9129127e-08};
6specularPower=1;
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.02,0.0099999998,1.95,30.5};
10class Stage1
11{
12 texture="dz\plants\tree\data\d_pinussylvestris_trunk2_no.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,1};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";
25 uvSource="tex1";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,1};
31 pos[]={0,0,0};
32 };
33};