1ambient[]={0.050000001,0.94999999,0.15000001,0.15000001};
2diffuse[]={0.25,0.25,0.25,1};
3forcedDiffuse[]={1.3213605e-07,0,0.1,0.5};
4emmisive[]={1,0.89999998,0.60000002,0.30000001};
5specular[]={0,0,0,4.9129127e-08};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.02,0.0099999998,1.95,30.5};
12 texture="dz\plants\tree\data\d_pinussylvestris_trunk2_no.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";