1treeColorization[]={0.30000001,-1,3,0};
2plantWind[]={0.82999998,0,0.56,0.5};
3ambient[]={0.99999994,1,1,1};
4diffuse[]={0.15000001,0.15000001,0.1,1};
5forcedDiffuse[]={1,1,1,1};
9PixelShaderID="TreeAdv";
10VertexShaderID="TreeAdv";
13 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
25 texture="#(argb,8,8,3)color(0.8,0.8,0.8,1,MCA)";
37 texture="dz\plants\tree\data\d_quercusrobur_fallenb_lod4_ca.paa";