3forcedDiffuse[]={0,0,0,0};
5specular[]={0.30588236,0.34901962,0.41960785,1};
11 texture="dz\structures\specific\deadbodies\data\dead_bodies02_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(0,0.05,0.1,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1,0.7)";
76 texture="dz\data\data\env_land_co.paa";