1ambient[]={0.050000001,0.050000001,0.050000001,1};
2diffuse[]={0.5,0.5,0.5,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={2.1500001,2.1500001,2.1500001,1};
11 texture="dz\weapons\pistols\de\data\deagle_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\weapons\data\weapons_damage_metal_mc.paa";
47 texture="dz\weapons\pistols\de\data\deagle_as.paa";
59 texture="dz\weapons\data\weapons_damage_metal_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(4.15,0.14)";
76 texture="dz\data\data\env_land_chrome_co.paa";