3forcedDiffuse[]={0,0,0,0};
5specular[]={0.050000008,0.050000008,0.050000008,1};
11 texture="dz\weapons\pistols\de\data\deagle_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\weapons\data\weapons_damage_generic_mc.paa";
47 texture="dz\weapons\pistols\de\data\deagle_as.paa";
59 texture="dz\weapons\pistols\de\data\deagle_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(0.67,0.04)";
76 texture="dz\data\data\env_land_co.paa";