Dayz Explorer CPP 1.28.160049
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decal_sakhal_snow.rvmat
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1parallaxScale=0.02;
2ambient[]={0.82352942,0.87843138,0.94117647,1};
3diffuse[]={0.82352942,0.87843138,0.94117647,1};
4forcedDiffuse[]={0.13400079,0.13400079,0.13400079,1};
5emmisive[]={0,0,0,0};
6specular[]={0.011000785,0.011000785,0.011000785,1};
7specularPower=60;
8PixelShaderID="NormalMapSpecularMap";
9VertexShaderID="NormalMap";
10class Stage1
11{
12 texture="dz\surfaces_sakhal\data\objects\sakhal_snow_nohq.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={3,0,0};
17 up[]={0,3,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="#(argb,8,8,3)color(0.3,0.3,0.3,1,SMDI)";
25 uvSource="tex";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};