Dayz Explorer CPP 1.28.160049
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default_flash_2pass.rvmat
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1ambient[]={0,0,0,5};
2diffuse[]={0,0,0,1};
3forcedDiffuse[]={0.0049999999,0.0049999999,0.0049999999,0};
4emmisive[]={0.5,0.5,0.5,1};
5specular[]={0,0,0,0};
6specularPower=0;
7renderFlags[]=
8{
9 "NoZWrite",
10 "AddBlend"
11};
12PixelShaderID="Normal";
13VertexShaderID="Basic";