Dayz Explorer CPP
1.28.160049
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detail_drevoleta_1x1.rvmat
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1
ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0,0,0,1};
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specularPower=1;
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PixelShaderID="Detail";
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VertexShaderID="Basic";
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class Stage1
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{
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texture="dz\structures\residential\misc\data\drevoleta_detail.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={4,0,0};
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up[]={0,4,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
P:
DZ
structures
residential
misc
data
detail_drevoleta_1x1.rvmat
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