Dayz Explorer CPP
1.28.160049
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dirt.rvmat
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1
surfaceInfo="dz\data\data\penetration\dirt.bisurf";
2
ambient[]={0.50196099,0.50196099,0.25097999,1};
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diffuse[]={0.50196099,0.50196099,0.25097999,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0,0,0,1};
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specularPower=1;
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PixelShaderID="Normal";
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VertexShaderID="Basic";
P:
DZ
data
data
penetration
dirt.rvmat
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1.12.0