1ambient[]={0.5,0.5,0.5,1};
2diffuse[]={0.40000001,0.40000001,0.40000001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.999686,0.999686,0.999686,1};
11 texture="dz\structures_bliss\data\metal\metal_floor_ind_nohq.paa";
23 texture="dz\structures_bliss\data\detailmaps\metal3_weapons_vehicles_int_512_dt.paa";
35 texture="dz\structures_bliss\industrial\dieselpowerplant\data\dp_mainfactory_addon_mc.paa";
47 texture="dz\structures_bliss\industrial\dieselpowerplant\data\dp_mainfactory_addon_ads.paa";
59 texture="dz\structures_bliss\data\metal\metal_floor_ind_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.45,0.35)";
83 texture="dz\data\data\env_land_co.paa";