3forcedDiffuse[]={0,0,0,0};
11 texture="dz\characters\pants\data\firefighter_pants_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\tops\data\tops_damage_mc.paa";
47 texture="dz\characters\pants\data\firefighter_pants_as.paa";
59 texture="dz\characters\pants\data\firefighter_pants_smdi.paa";
71 texture="#(ai,32,128,1)irradiance(3)";
76 texture="dz\data\data\env_land_chrome_co.paa";