1ambient[]={0.25,0.25,0.25,1};
2diffuse[]={0.5,0.5,0.5,1};
3forcedDiffuse[]={0.1,0.1,0.1,1};
5specular[]={0.02,0.02,0.02,0};
8VertexShaderID="TreeNoFade";
9plantWind[]={0.5,0.5,50.5,2.5};
12 texture="dz\structures\furniture\school_equipment\data\flag_chernarus_pole_nohq.paa";
24 texture="#(argb,8,8,3)color(1,1,1,0.5,MCA)";
36 texture="dz\structures\furniture\school_equipment\data\flag_windmask_co.paa";