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3forcedDiffuse[]={0,0,0,0};
5specular[]={0.11764706,0.11764706,0.11764706,1};
11 texture="dz\gear\camping\data\flag_object_pole_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\structures\data\wood\wood_barkstripped_co.paa";
42 pos[]={0,0.15000001,0};
47 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,as)";
59 texture="#(argb,8,8,3)color(1,0.3,0.1,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(1.82,0.71)";
83 texture="dz\data\data\env_land_co.paa";