3forcedDiffuse[]={0,0,0,0};
5specular[]={0.1,0.1,0.1,1};
6specularPower=80.300003;
99 texture="dz\structures\data\plaster\garage_walls_co.paa";
104 texture="dz\structures\data\floor\concrete\concrete_floor_co.paa";
109 texture="dz\structures\data\floor\concrete\concrete_ceil02_co.paa";
114 texture="dz\structures\data\dirt\ruiny2_001_tile_co.paa";
119 texture="dz\structures\industrial\garages\data\garageoffice_int_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\industrial\garages\data\garageoffice_int_ads.paa";
154 texture="dz\structures\data\plaster\garage_walls_nohq.paa";
159 texture="dz\structures\data\floor\concrete\concrete_floor_nohq.paa";
164 texture="dz\structures\data\floor\concrete\concrete_ceil02_nohq.paa";
169 texture="dz\structures\data\floor\concrete\concrete_floor_nohq.paa";