3forcedDiffuse[]={1,1,1,1};
4emmisive[]={1,1,1,0.34999999};
5specular[]={0.99499995,0.96799999,0.95200002,1};
12 texture="dz\gear\cooking\data\gaslight_nohq.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
36 texture="dz\characters\data\generic_damage_mc.paa";
48 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
60 texture="dz\gear\cooking\data\gaslight_smdi.paa";
72 texture="#(ai,64,64,1)fresnel(1.37,1.23)";
84 texture="dz\data\data\env_land_co.paa";