1ambient[]={0.26899999,0.17500001,0.17500001,1};
2diffuse[]={0.26899999,0.17500001,0.17500001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.55000001,0.42500001,0.42500001,1};
11 texture="dz\vehicles\wheeled\civiliansedan\data\gaz_wheel_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\weapons\data\weapons_destruct_generic_mc.paa";
47 texture="dz\vehicles\wheeled\civiliansedan\data\gaz_wheel_as.paa";
59 texture="dz\vehicles\data\burntmetal_co.paa";
71 texture="#(ai,128,1,1)fresnel(0.98,0.32)";
83 texture="dz\data\data\env_co.paa";