1ambient[]={1,0.99999988,1,0.25};
2diffuse[]={1,0.99999988,1,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.2,0.15000001,0.2,1};
15 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
63 texture="dz\vehicles\wheeled\civiliansedan\data\gazglass_smdi.paa";
75 texture="#(ai,32,128,1)fresnel(2.13,1.51)";
87 texture="dz\data\data\env_co.paa";