3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0.21799999,0.2281,0.12729999,1};
5specular[]={0.69999999,0.69999999,0.69999999,1};
99 texture="dz\weapons\explosives\data\grenade_chemgas_co.paa";
104 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
109 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
114 texture="dz\characters\data\generic_destruct_mc.paa";
119 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
124 texture="dz\weapons\explosives\data\grenade_chemgas_smdi.paa";
129 texture="#(ai,64,64,1)fresnel(1.37,1.23)";
134 texture="dz\data\data\env_land_co.paa";
139 texture="dz\weapons\explosives\data\grenade_chemgas_em.paa";