Dayz Explorer CPP 1.28.160049
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gunlight.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={1,1,1,1};
3forcedDiffuse[]={1,1,1,1};
4emmisive[]={0.30000001,0.30000001,0.30000001,1};
5PixelShaderID="Normal";
6VertexShaderID="Basic";