Dayz Explorer CPP
1.28.160049
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gunspot.rvmat
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1
ambient[]={1,1,1,1};
2
diffuse[]={1,1,1,1};
3
forcedDiffuse[]={1,1,1,1};
4
emmisive[]={0.5,0.5,0.5,1};
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specular[]={0,0,0,1};
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specularPower=1;
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PixelShaderID="Normal";
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VertexShaderID="Basic";
P:
DZ
data
data
gunspot.rvmat
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1.12.0