3forcedDiffuse[]={0,0,0,0};
5specular[]={0.10000001,0.10000001,0.10000001,1};
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104 texture="dz\vehicles\wheeled\hatchback_02\data\hatchback_02_gauges_nohq.paa";
109 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
114 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
119 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
124 texture="#(argb,8,8,3)color(1,0.5,0.5,1,SMDI)";
129 texture="#(ai,64,64,1)fresnel(1.37,1.23)";
134 texture="dz\data\data\env_land_co.paa";
139 texture="dz\vehicles\wheeled\hatchback_02\data\hatchback_02_gauges_e_co.paa";