3forcedDiffuse[]={0,0,0,0};
5specular[]={0.30000001,0.30000001,0.40000001,1};
11 texture="dz\vehicles\wheeled\hatchback_02\data\hatchback_02_rust_wheel_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\weapons\data\weapons_destruct_generic_mc.paa";
39 aside[]={7.9689999,0.69700003,0};
40 up[]={-0.34900001,3.9849999,0};
42 pos[]={0.417,0.352,0};
47 texture="dz\vehicles\wheeled\hatchback_02\data\hatchback_02_wheel_as.paa";
59 texture="dz\vehicles\wheeled\hatchback_02\data\hatchback_02_rust_wheel_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.4,0.7)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";