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5specular[]={0.30000001,0.30000001,0.30000001,0.30000001};
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23 texture="#(argb,8,8,3)color(0.4,0.4,0.4,1,DT)";
35 texture="dz\characters\data\generic_damage_mc.paa";
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59 texture="dz\gear\camping\data\hbox_empty_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.61,1.4)";
76 texture="dz\data\data\env_land_co.paa";