3forcedDiffuse[]={0,0,0,0};
4emmisive[]={1.8,1.8,2,8};
99 texture="dz\characters\headgear\data\headtorch_black_co.paa";
104 texture="dz\characters\headgear\data\headtorch_nohq.paa";
109 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
114 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
119 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
124 texture="dz\characters\headgear\data\headtorch_smdi.paa";
129 texture="#(ai,64,64,1)fresnel(4.4,5.61)";
134 texture="dz\data\data\env_land_chrome_co.paa";